This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 25%.
Increase your Movement Speed by 15%.
Increase the travel distance of Combat Slide by 20%.
Reduce the Cooldown of In Pursuit by 1.2s.
Heal for 50 for each shot hit while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 8% for 2s after using Pounce.
Increase your Movement Speed by 50% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 50%.
Heal for 70 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce your weapon recoil by 80% while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 75%.
Reduce the cook time of Frag Grenade by 20%.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 8% for 2s after using Pounce.
Increase your Movement Speed by 50% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 50%.
Heal for 70 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 8% for 2s after using Pounce.
Increase your Movement Speed by 50% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 50%.
Heal for 70 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.