This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Increase your maximum Health by 50.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 125.
Increase your Movement Speed by 20%.
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Gain 16% Lifesteal.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.
Reduce the Movement Speed penalty of Designated Sights by 40%.
Reduce damage taken by 15% for 2.5s after activating Commanding Leap.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit with Valor.
Increase your maximum Ammo by 2.
Increase your maximum Health by 200.
Heal for 120 for each enemy hit with Valor.
Increase your Movement Speed by 15%.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 after hitting an enemy with Disengage.
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Reduce the Cooldown of Disengage by 5s.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit with Valor.
Increase your maximum Ammo by 2.
Increase your maximum Health by 200.
Heal for 120 for each enemy hit with Valor.
Increase your Movement Speed by 15%.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 after hitting an enemy with Disengage.
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Reduce the Cooldown of Disengage by 5s.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit with Valor.
Increase your maximum Ammo by 2.
Increase your maximum Health by 200.
Heal for 120 for each enemy hit with Valor.
Increase your Movement Speed by 15%.
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Increase your maximum Health by 50.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Heal for 75 for each shot hit while using In Pursuit.
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.