This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 60.
Heal for 180 every 1s while Combat Trance is active.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 3.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 750-Health Shield after dropping to or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 3.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 750-Health Shield after dropping to or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after activating Battle Shout.
Increase your maximum Ammo by 6.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.