This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase the lateral movement from each use of Explosive Personality by 200%.
Increase the area of effect of all your explosions by 4%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase the lateral movement from each use of Explosive Personality by 200%.
Increase the area of effect of all your explosions by 4%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase the lateral movement from each use of Explosive Personality by 200%.
Increase the area of effect of all your explosions by 4%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 100 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Increase your maximum Ammo by 3.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 100 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 2.4s.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Increase your maximum Ammo by 3.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Increase your maximum Ammo by 3.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Health by 100.
Gain a 450-Health Shield after dropping to or below 50% Health.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.