This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 750 for each champion hit by Juggernaut.
Each Soul Fragment gathered Heals you for 30.
Heal for 300 after activating Soul Harvest.
Gain a 200-Health Shield for 3s after activating Ignition.
Increase your maximum Health by 450.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Grumpy Bomb by 3.2s.
Heal for 300 for each enemy hit with Poppy Bomb.
Increase your maximum Health by 100.
Heal for 520 after using Grumpy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 36% Lifesteal against targets Slowed by Net Shot.
Increase your Movement Speed by 24% while Recovery is active.
Increase your Reload Speed by 21%.
Reduce your damage taken by 20% for 4s after using Heroic Leap.
Reduce the Cooldown of Recovery by 3s.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 for each enemy hit by Calamity Blast.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 200.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 12%.
Heal for 100 after hitting an enemy with Crippling Throw.
Gain a 300 Shield for 3s after using Vine.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase your maximum Health by 300.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 750 for each champion hit by Juggernaut.
Each Soul Fragment gathered Heals you for 30.
Heal for 300 after activating Soul Harvest.
Gain a 200-Health Shield for 3s after activating Ignition.
Increase your maximum Health by 450.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 120 health Shield for each enemy hit by Royal Presence's chain grab.
Increase your maximum Health by 450.
Increase the trigger distance of Realm Breaker's bonus damage by 10 units.
Increase Abyssal Fortress' Health by 400
Increase the max health damage of Royal Presence's Poison aura by 8%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.