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12
Lil_Cachi

EU - Updated 7 months ago

Most Played Champions
Season 6
Grohk
Support
1.4 KDA
4 / 5 / 6
1 - 0 (100%)
5m
Seris
Support
1.5 KDA
0 / 0 / 3
1 - 0 (100%)
7m
Dredge
Damage
1.33 KDA
11 / 9 / 2
1 - 0 (100%)
10m
Ruckus
Front Line
0.86 KDA
5 / 7 / 2
0 - 1 (0%)
5m
Player Stats
Totals
Matches
Played
4
Won
3
Lost
1
Player Kills
KDA
1.26
Kills
20
Deaths
21
Assists
13
Objectives
CPM
332
Credits
8,963
Objective Time
38s
Damage
Player
43,123
Team Healing
6,466
Self Healing
28,456
Weapon
38,475
Shielding
9,640
Taken
97,878

Casual Queues

Normal: Siege
1 Games
1,659
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7m
playtime
100%
Win/Loss Ratio
1
wins
498
Credits
71.14
CPM
0
kills
0
deaths
3
assists
738
damage
105
dpm
738
Weapon
234
taken
0
Shielding
3,820
healing
234
self healing
23s
objective time
 
losses
Normal: Onslaught
1 Games
1,696
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10m
playtime
100%
Win/Loss Ratio
1.33
kda
1
wins
3,775
Credits
378
CPM
11
kills
9
deaths
2
assists
15,919
damage
1,592
dpm
14,183
Weapon
29,619
taken
0
Shielding
0
healing
10,062
self healing
15s
objective time
 
losses
Normal: Team Deathmatch
2 Games
1,439
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10m
playtime
50%
Win/Loss Ratio
1.08
kda
1
wins
4,690
Credits
469
CPM
9
kills
12
deaths
8
assists
26,466
damage
2,647
dpm
23,554
Weapon
68,025
taken
9,640
Shielding
2,646
healing
18,160
self healing
0s
objective time
1
losses
Recently Played
August 30th - September 29th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches