This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Enemies hit by Setback are Rewound 1.5s further into the past.
Increase your Healing received from others by 5% while at or below 50% Health.
Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.
Gain a 300-Health Shield for 3s after hitting an enemy with Setback.
Second Chance sends you 2s further into the past.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.