This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Tendril by 2.4s.
Increase the effect of the Knockback applied by Obliteration by 8% of its base value.
Increase your maximum Health by 200.
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Reduce the damage you take by 12% for 3s after activating Tendril.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Whirl by 3s after using Billow.
Increase your Movement Speed by 22% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Increase your maximum Health by 200.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Increase your Movement Speed by 20% while using Iron Sights.
Gain 15% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Increase your maximum Health by 50.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 4s.
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Increase the duration of Hidden by 1s.
Reduce the Cooldown of Smoke Screen by 1.2s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Whirl by 3s after using Billow.
Increase your Movement Speed by 22% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Reduce your weapon recoil by 40% while using Iron Sights.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your maximum Health by 200.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Whirl by 3s after using Billow.
Increase your Movement Speed by 22% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Reduce your weapon recoil by 40% while using Iron Sights.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your maximum Health by 200.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Tendril by 2.4s.
Increase the effect of the Knockback applied by Obliteration by 8% of its base value.
Increase your maximum Health by 200.
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Reduce the damage you take by 12% for 3s after activating Tendril.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Whirl by 3s after using Billow.
Increase your Movement Speed by 22% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Whirl by 3s after using Billow.
Increase your Movement Speed by 22% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Whirl by 3s after using Billow.
Increase your Movement Speed by 22% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty while drawing your Longbow by 40%.
Increase your maximum Health by 200.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.
Regenerate 180 Health every 1s during while using Rapid Shot.
Reduce your active Cooldowns by 40% when you get an Elimination.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Tendril by 2.4s.
Increase the effect of the Knockback applied by Obliteration by 8% of its base value.
Increase your maximum Health by 200.
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Reduce the damage you take by 12% for 3s after activating Tendril.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce your weapon recoil by 60% while using Commanding Leap.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 200.
Reduce the Movement Speed penalty of Designated Sights by 40%.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Gain 20% Lifesteal.
Reduce the Cooldown of Siege Shield by 3.2s.
Increase your maximum Health by 600.
Increase your maximum Ammo by 1.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Increase your maximum Health by 50.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Gain 20% Lifesteal.
Reduce the Cooldown of Siege Shield by 3.2s.
Increase your maximum Health by 600.
Increase your maximum Ammo by 1.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Whirl by 3s after using Billow.
Increase your Movement Speed by 22% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.