Player Avatar
13
fmfarkosiiiiiii

Brazil - Updated 1 month ago

Most Played Champions
Season 5
Ying
Support
1.14 KDA
29 / 61 / 81
7 - 2 (78%)
1h 37m
Ruckus
Front Line
9.5 KDA
4 / 0 / 11
1 - 0 (100%)
7m
Seris
Support
1.57 KDA
11 / 15 / 25
1 - 1 (50%)
17m
Viktor
Damage
0.08 KDA
1 / 12 / 0
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
13
Won
9
Lost
4
Player Kills
KDA
1.18
Kills
45
Deaths
88
Assists
117
Objectives
CPM
242
Credits
31,983
Objective Time
13m 52s
Damage
Player
275,323
Team Healing
376,984
Self Healing
140,424
Weapon
246,553
Shielding
12,759
Taken
389,339

Casual Queues

Normal: Siege
12 Games
1,730
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 7m
playtime
75%
Win/Loss Ratio
1.25
kda
9
wins
29,308
Credits
231
CPM
42
kills
77
deaths
109
assists
256,905
damage
2,023
dpm
230,327
Weapon
357,565
taken
12,759
Shielding
354,470
healing
132,847
self healing
13m 52s
objective time
3
losses
Normal: Team Deathmatch
1 Games
1,277
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
0%
Win/Loss Ratio
0.64
kda
 
wins
2,675
Credits
535
CPM
3
kills
11
deaths
8
assists
18,418
damage
3,684
dpm
16,226
Weapon
31,774
taken
0
Shielding
22,514
healing
7,577
self healing
0s
objective time
1
losses
Recently Played
September 25th - October 25th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches

Normal: Siege - 1 month ago
7m
+17
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+166 SR
View Match
4 / 0 / 11
9.5 KDA
Ruckus
Level 4 / 2,330G
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Normal: Siege - 1 month ago
18m
-77
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-117 SR
View Match
3 / 12 / 17
0.96 KDA
Ying
Level 3 / 2,976G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 700, but its Cooldown is increased by 1s and it no longer explodes your Illusions.

Level 1

Normal: Siege - 1 month ago
11m
+38
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+50 SR
View Match
1 / 10 / 9
0.55 KDA
Ying
Level 3 / 2,385G
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 700, but its Cooldown is increased by 1s and it no longer explodes your Illusions.

Level 1

Normal: Siege - 1 month ago
10m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+24 SR
View Match
6 / 7 / 9
1.5 KDA
Ying
Level 4 / 2,676G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 700, but its Cooldown is increased by 1s and it no longer explodes your Illusions.

Level 1

Normal: Siege - 1 month ago
7m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+21 SR
View Match
3 / 1 / 8
7 KDA
Ying
Level 4 / 1,688G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 700, but its Cooldown is increased by 1s and it no longer explodes your Illusions.

Level 1