This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Reduce the effect of Crowd Control for allies within Swarm by 15%.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Reduce the effect of Crowd Control for allies within Swarm by 15%.
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.