Player Avatar
18
soporteop

Brazil - Updated 4 months ago

Most Played Champions
Season 6
Ruckus
Front Line
3.6 KDA
8 / 5 / 20
1 - 0 (100%)
9m
Seris
Support
10.5 KDA
5 / 0 / 11
1 - 0 (100%)
6m
Ying
Support
0.93 KDA
2 / 15 / 24
1 - 1 (50%)
19m
Player Stats
Totals
Matches
Played
4
Won
3
Lost
1
Player Kills
KDA
2.13
Kills
15
Deaths
20
Assists
55
Objectives
CPM
378
Credits
12,866
Objective Time
9m 0s
Damage
Player
113,846
Team Healing
81,959
Self Healing
35,156
Weapon
94,390
Shielding
47,850
Taken
149,977

Casual Queues

Normal: Siege
2 Games
1,373
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

19m
playtime
50%
Win/Loss Ratio
1.5
kda
1
wins
4,497
Credits
237
CPM
5
kills
10
deaths
20
assists
38,598
damage
2,031
dpm
36,716
Weapon
56,417
taken
0
Shielding
50,732
healing
23,848
self healing
3m 29s
objective time
1
losses
Normal: Onslaught
1 Games
1,660
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

9m
playtime
100%
Win/Loss Ratio
3.6
kda
1
wins
5,474
Credits
608
CPM
8
kills
5
deaths
20
assists
60,305
damage
6,701
dpm
45,831
Weapon
70,384
taken
47,850
Shielding
0
healing
337
self healing
5m 31s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,733
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
1.9
kda
1
wins
2,895
Credits
483
CPM
2
kills
5
deaths
15
assists
14,943
damage
2,491
dpm
11,843
Weapon
23,176
taken
0
Shielding
31,227
healing
10,971
self healing
0s
objective time
 
losses
Recently Played
August 28th - September 27th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches