This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 110 every 1s while Shell Shield is active.
Increase the duration of Shell Shield by 1.2s.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Reduce the Cooldown of Dredge Anchor by 3s.
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 110 every 1s while Shell Shield is active.
Increase the duration of Shell Shield by 1.2s.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Reduce the Cooldown of Dredge Anchor by 3s.
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 110 every 1s while Shell Shield is active.
Increase the duration of Shell Shield by 1.2s.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Reduce the Cooldown of Dredge Anchor by 3s.
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase maximum Health by 90.
Increase your Movement Speed by 32% for 6s after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 every 1s while Ice Block is active.
Generate 1 Ammo after activating Soar.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.