This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce the Cooldown of Nullify by 2s.
Increase your maximum Health by 750.
Gain a 400-Health Shield after getting an Elimination.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 600 when using Second Chance.
Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.
Reduce the Cooldown of Second Chance by 1.5s.
Generate 6% Ultimate charge after getting an Elimination.
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.