This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Emitter by 3s.
Heal 180 health for each player hit by Missile Launcher.
Heal for 160 after activating Advance.
Reduce the Cooldown of Emitter by 4s.
Heal for 150 every 1s while Emitter is active.
Increase the radius of Missile Launcher's explosions by 66%.