1 month ago
0
Patch 6.4
Player Avatar

Free Agent - NA

Despite what Ive seen on this little ol website, I guess I'm different because I'm a very aggressive Andro player, I keep to the sky as much as I can and use that as my makeshift highground.
Whenever I target someone, I make sure I'm in the position to use defiance and shoot them and still get away after killing them.
It worked to get me in mid ladder ranked so I'm not gonna knock my own playstyle unless someone has a better method for using Andro.

Build section
Build Section
Notes

These are what I use for him. I'm aggressive, so I have little time for heals or anything. Keep that In mind as you read the build.
I almost always run this unless I have to worry about another champion like a frontline's sheild then I replace nimble with wrecker.
Thats only if I dont see the other team's damage and/or flanks as an issue and more so the frontline.

"Main"
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Nimble

Nimble

Armor

Gain 21% Movement Speed.

Level 3

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 600 Health, unaffected by Anti-Healing.

Level 3

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 60%.

Level 3

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 18%.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 2