3 months ago
2
Patch 5.7
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Free Agent - Brazil

I am the best dredge in Latin America and I will show you below with the best dredge guide you will ever see. I've been playing champion since it was released, so I think I know what his best build is (at least for now.I also come to deny that the only purpose of dredge is to spam the capture point. The real purpose of dredge is to control the opposing team by preventing them from advancing and keeping them in the backline.
Main Build
Build Section
Notes
As the only talent for all existing situations we will use HURL (the harpoon no longer has a recharge but it does not slow down either)Since the other two talents are useless in comparison. As with talent, we will use the same deck always and in all situations. Unlike the other DMG champions and especially the blasters, Dredge lacks cards that grant DR or greater movement speed, so we will focus the deck on trying to last as long as possible on our own.
Main Loadout
Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Notes
I will now explain the cards: Dreadnought, Mortal Skewer and Hangmans Ire are intended to help us survive, that is why they are at level 4-5-4, while Cursed Weaponry provides us with some ammunition quickly and Expansive Vault makes us reach Favorable high places for Dredge. The items, as always, depend more on the game and the champions the opponent has, but I always recommend buying anchor at first (or its new variants from the last update, armor and arcane guard depending on the opponent's damage). For the second purchase, I like to use right-handed hands because it shortens the downtime in which you are not doing damage but reloading. If they have champions like Fernando, Torvald, Khan, Nyx, Makoa, etc., a mandatory purchase is a killer to generate pressure on those tanks. and finally agility and veteran to move faster and take longer to die respectively.
Matchups
Champion Section
Strong Against
AshAzaanBarikFernandoInaraKhanMakoaNyxRaumTorvaldYagorathGroverIo
Notes
Dredge is extremely strong against most tanks and some healers, since they are large and slow targets that are easy to hit. In addition to easily destroying all the shields with the help of the destroyer
Weak Against
TerminusRuckusAtlasAndroxusCaspianEvieVatuVIIMaeve
Notes
On the other hand, Dredge is extremely weak against Terminus and Atlas as their shields cannot break and absorb all the damage dealt to them, while Ruckus is too mobile and has a lot of health, making it difficult to kill him with Dredge. Also, dredge suffers against very fast flanks, since like ruckus, they are too fast so it is difficult to attack them even if they have harpoons (only a dredge as good as me is able to kill them with harpoons)