Player Matchup

Ying
Ying
Gold IV
GabrielOzeas970
Ying
Gold IV
Level 382
Champion Stats
25W - 26L
1,521 SR
Queue Stats
583W - 580L
1,438 Elo+
Solo
Khan
Khan
Platinum V
JosueTheMonkeÿ
Khan
Platinum V
Level 116
Champion Stats
16W - 7L
1,836 SR
Queue Stats
172W - 151L
1,558 Elo+
Solo
Viktor
Viktor
Gold I
K1ngº
Viktor
Gold I
Level 999
Champion Stats
8W - 9L
1,636 SR
Queue Stats
330W - 333L
1,531 Elo+
Solo
Barik
Barik
Gold IV
SoZo12
Barik
Gold IV
Level 661
Champion Stats
12W - 12L
1,474 SR
Queue Stats
511W - 524L
1,426 Elo+
Solo
Talus
Talus
Gold III
VSPIMENTEL90
Talus
Gold III
Level 999
Champion Stats
432W - 378L
1,605 SR
Queue Stats
1,727W - 1,688L
1,463 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 631
1,614 SR
1,483 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 475
1,544 SR
1,515 Elo+
Atlas
Atlas
Gold IV
AiquiDisgraça
Atlas
Gold IV
Level 420
Champion Stats
6W - 12L
1,549 SR
Queue Stats
323W - 295L
1,468 Elo+
Solo
Inara
Inara
Gold V
Kaozkrk
Inara
Gold V
Level 946
Champion Stats
73W - 77L
1,647 SR
Queue Stats
409W - 400L
1,490 Elo+
Solo
Tyra
Tyra
Platinum V
aHellraiser
Tyra
Platinum V
Level 713
Champion Stats
1W - 1L
1,526 SR
Queue Stats
53W - 42L
1,651 Elo+
Party 1
Jenos
Jenos
Qualifying
carlossds
Jenos
Qualifying
Level 261
Champion Stats
7W - 6L
1,500 SR
Queue Stats
91W - 75L
1,246 Elo+
Solo
Lex
Lex
Qualifying
yoneê
Lex
Qualifying
Level 36
Champion Stats
3W - 4L
1,500 SR
Queue Stats
27W - 13L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
3 / 2 / 15
2,969
270
15,424
14,985
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

49
9 / 4 / 9
2,900
264
63,935
86,348
46,839
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Viktor
K1ngº
Viktor
59
11 / 1 / 12
3,119
284
92,757
17,509
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Barik
SoZo12
Barik
56
5 / 5 / 11
3,130
285
53,333
63,091
69,883
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

56
11 / 8 / 8
2,925
266
72,115
44,077
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
AzaanCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
Bomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 8 / 4
2,372
216
36,810
112,399
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
Kaozkrk
Inara
59
2 / 8 / 7
2,497
227
36,257
66,747
14,214
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
4 / 10 / 6
2,344
213
58,420
50,331
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Jenos
carlossds
Jenos
42
1 / 6 / 14
2,629
239
17,671
28,520
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lex
yoneê
Lex
32
8 / 7 / 9
3,094
281
76,852
39,567
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 34s
Objective Time
5m 53s
94
Kill Participation
60
39
Kills
20
20
Deaths
39
55
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
W
3
2
15
5.25
W
9
4
9
3.38
W
Viktor
K1ngº
Viktor
11
1
12
17
L
Inara
Kaozkrk
Inara
2
8
7
0.69
W
Barik
SoZo12
Barik
5
5
11
2.1
W
11
8
8
1.88
L
4
10
6
0.7
L
Jenos
carlossds
Jenos
1
6
14
1.33
L
Lex
yoneê
Lex
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,564
Damage
226,010
226,010
Taken
297,564
116,722
Shielding
14,214
160,831
Healing
142,362
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
36,810
36,810
0
5,678
112,399
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
15,424
15,424
108,847
10,528
14,985
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
63,935
56,493
2,498
19,455
86,348
46,839
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
K1ngº
Viktor
92,757
56,588
0
2,485
17,509
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Kaozkrk
Inara
36,257
28,595
0
2,901
66,747
14,214
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
SoZo12
Barik
53,333
53,333
0
6,683
63,091
69,883
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
72,115
69,400
0
10,335
44,077
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
58,420
39,072
0
1,598
50,331
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
carlossds
Jenos
17,671
15,582
113,128
15,177
28,520
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lex
yoneê
Lex
76,852
75,065
0
3,880
39,567
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role