Player Matchup

Viktor
Viktor
DevilCrash7
Viktor
Level 552
Champion Stats
56W - 52L
1,573 SR
Queue Stats
256W - 264L
1,533 Elo+
Party 2
Dredge
Dredge
DevilDrake7
Dredge
Level 117
Champion Stats
1W - 1L
1,500 SR
Queue Stats
49W - 44L
1,560 Elo+
Party 2
Jenos
Jenos
DevilNero3000
Jenos
Level 772
Champion Stats
17W - 12L
1,617 SR
Queue Stats
244W - 238L
1,555 Elo+
Party 2
Barik
Barik
KempachyDevil
Barik
Level 447
Champion Stats
128W - 61L
1,704 SR
Queue Stats
311W - 314L
1,544 Elo+
Party 2
Vora
Vora
Matsuri99
Vora
Level 599
Champion Stats
4W - 4L
1,514 SR
Queue Stats
788W - 815L
1,580 Elo+
Solo
Team Averages
Level 497
1,582 SR
1,554 Elo+

VS

Team Averages
Level 164
1,572 SR
1,569 Elo+
Viktor
Viktor
CamDog777
Viktor
Level 136
Champion Stats
12W - 21L
1,495 SR
Queue Stats
431W - 438L
1,579 Elo+
Solo
Jenos
Jenos
Eco21
Jenos
Level 358
Champion Stats
42W - 48L
1,615 SR
Queue Stats
240W - 233L
1,556 Elo+
Party 1
Ruckus
Ruckus
NewyyTV
Ruckus
Level 74
Champion Stats
10W - 8L
1,705 SR
Queue Stats
191W - 166L
1,550 Elo+
Solo
Sha Lin
Sha Lin
WalrusMahster1
Sha Lin
Level 207
Champion Stats
1W - 3L
1,547 SR
Queue Stats
71W - 70L
1,626 Elo+
Solo
Azaan
Azaan
elmatematicoo
Azaan
Level 43
Champion Stats
6W - 4L
1,500 SR
Queue Stats
118W - 127L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
53
10 / 7 / 6
2,655
266
59,943
45,458
0
Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Dredge
53
9 / 3 / 5
2,656
266
51,929
27,372
4,116
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
5 / 7 / 15
2,640
264
35,117
35,680
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

58
5 / 6 / 16
3,232
323
46,298
61,515
101,565
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
59
11 / 6 / 7
2,792
279
54,845
34,382
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
CamDog777
Viktor
40
5 / 5 / 5
1,602
160
46,924
33,028
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Jenos
Eco21
Jenos
59
4 / 8 / 13
2,230
223
33,886
34,618
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
NewyyTV
Ruckus
25
7 / 8 / 9
1,855
186
50,732
52,941
11,645
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

51
11 / 11 / 4
2,280
228
57,249
37,818
0
Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 40% for 3s after Rapid Shot ends.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

24
2 / 8 / 5
1,857
186
15,616
89,727
39,527
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 37s
Objective Time
1m 32s
89
Kill Participation
65
40
Kills
29
29
Deaths
40
49
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Viktor
CamDog777
Viktor
5
5
5
1.5
W
Viktor
10
7
6
1.86
W
Dredge
9
3
5
3.83
W
5
7
15
1.79
L
Jenos
Eco21
Jenos
4
8
13
1.31
W
5
6
16
2.17
W
Vora
11
6
7
2.42
L
Ruckus
NewyyTV
Ruckus
7
8
9
1.44
L
11
11
4
1.18
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,132
Damage
204,407
204,407
Taken
248,132
105,681
Shielding
51,172
126,210
Healing
115,137
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
CamDog777
Viktor
46,924
31,397
0
11,983
33,028
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
59,943
45,094
0
22,088
45,458
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Dredge
51,929
41,959
0
7,740
27,372
4,116
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
35,117
28,285
47,671
19,600
35,680
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Eco21
Jenos
33,886
26,344
72,154
17,023
34,618
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
46,298
46,298
0
13,686
61,515
101,565
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Vora
54,845
34,439
0
15,425
34,382
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
NewyyTV
Ruckus
50,732
32,474
0
3,026
52,941
11,645
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
57,249
51,339
0
1,703
37,818
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
15,616
12,771
0
9,248
89,727
39,527
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role