Player Matchup

Imani
Imani
Dominicangang23
Imani
Level 34
Champion Stats
14W - 18L
1,298 SR
Queue Stats
210W - 237L
1,321 Elo+
Party 1
Saati
Saati
Purplefoxz7263
Saati
Level 38
Champion Stats
2W - 2L
1,381 SR
Queue Stats
23W - 31L
1,385 Elo+
Solo
Kasumi
Kasumi
SoftPankaces
Kasumi
Level 79
Champion Stats
15W - 11L
1,522 SR
Queue Stats
60W - 56L
1,475 Elo+
Solo
VanityJazza
Unknown
Level 92
Champion Stats
16W - 24L
1,476 SR
Queue Stats
201W - 223L
1,381 Elo+
Solo
Jenos
Jenos
xRxvenge5882
Jenos
Level 240
Champion Stats
22W - 21L
1,427 SR
Queue Stats
332W - 350L
1,335 Elo+
Party 1
Team Averages
Level 97
1,421 SR
1,379 Elo+

VS

Team Averages
Level 132
1,527 SR
1,373 Elo+
ANGELVQZ1310
Unknown
Level 141
Champion Stats
58W - 71L
1,537 SR
Queue Stats
309W - 321L
1,445 Elo+
Solo
Viktor
Viktor
Big_Ray_45
Viktor
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,216 Elo+
Party 2
Octavia
Octavia
Majula_Oblongata
Octavia
Level 372
Champion Stats
45W - 43L
1,605 SR
Queue Stats
1,290W - 1,341L
1,441 Elo+
Solo
Nyx
Nyx
better_sulphate0
Nyx
Level 44
Champion Stats
36W - 34L
1,492 SR
Queue Stats
88W - 95L
1,397 Elo+
Solo
Skye
Skye
g_foolio
Skye
Level 85
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
8 / 12 / 14
3,236
231
35,527
40,394
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

26
14 / 6 / 14
3,746
268
64,580
32,236
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Kasumi
48
14 / 11 / 8
3,329
238
40,442
42,739
0
Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.4s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

VanityJazza
Unknown
40
21 / 7 / 15
4,061
290
71,264
54,123
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

56
5 / 5 / 34
3,835
274
26,476
38,691
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
ANGELVQZ1310
Unknown
59
6 / 12 / 10
2,618
187
40,732
37,520
0

Level 4

Level 3

Level 1

Level 4

Level 3

Level 1

Viktor
Big_Ray_45
Viktor
3
6 / 11 / 10
2,461
176
40,352
42,634
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

49
4 / 13 / 6
1,980
141
23,709
36,534
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1s.

Level 2

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

24
6 / 14 / 9
2,633
188
34,682
70,286
22,779
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 4%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Skye
42
19 / 13 / 9
3,560
254
68,708
51,315
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 21s
Objective Time
4m 49s
147
Kill Participation
85
62
Kills
41
41
Deaths
63
85
Assists
44
Player
Kills
Deaths
Assists
KDA
L
ANGELVQZ1310
Unknown
6
12
10
0.92
L
Viktor
Big_Ray_45
Viktor
6
11
10
1
W
8
12
14
1.25
L
4
13
6
0.54
W
14
6
14
3.5
W
Kasumi
14
11
8
1.64
W
VanityJazza
Unknown
21
7
15
4.07
L
6
14
9
0.75
L
Skye
19
13
9
1.81
W
5
5
34
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,289
Damage
208,183
208,183
Taken
238,289
0
Shielding
22,779
111,438
Healing
65,551
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
ANGELVQZ1310
Unknown
40,732
26,440
0
9,784
37,520
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Viktor
Big_Ray_45
Viktor
40,352
31,427
0
18,075
42,634
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
35,527
34,127
0
2,780
40,394
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
23,709
20,946
125
7,726
36,534
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
64,580
47,056
0
2,289
32,236
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kasumi
40,442
33,060
0
7,088
42,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
VanityJazza
Unknown
71,264
49,453
0
14,326
54,123
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
34,682
20,684
0
5,923
70,286
22,779
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Skye
68,708
52,110
0
23,918
51,315
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
26,476
19,883
59,205
25,750
38,691
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role