Player Matchup

Ruckus
Ruckus
Bronze I
At440
Ruckus
Bronze I
Level 106
Champion Stats
1W - 0L
1,889 SR
Queue Stats
4W - 4L
1,353 Elo+
Party 1
Moji
Moji
Gold III
Djockerr
Moji
Gold III
Level 676
Champion Stats
43W - 30L
1,686 SR
Queue Stats
93W - 98L
1,436 Elo+
Party 1
Inara
Inara
Gold V
PANDŐRA
Inara
Gold V
Level 680
Champion Stats
75W - 55L
1,617 SR
Queue Stats
315W - 304L
1,430 Elo+
Party 1
Tyra
Tyra
Silver II
alibasov666
Tyra
Silver II
Level 798
Champion Stats
265W - 220L
1,638 SR
Queue Stats
1,425W - 1,440L
1,436 Elo+
Party 1
Lillith
Lillith
Gold III
phalaenopsiswm
Lillith
Gold III
Level 637
Champion Stats
7W - 4L
1,557 SR
Queue Stats
55W - 63L
1,471 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 579
1,678 SR
1,425 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 413
1,594 SR
1,443 Elo+
Cassie
Cassie
Gold V
BackInDark
Cassie
Gold V
Level 650
Champion Stats
0W - 2L
1,629 SR
Queue Stats
111W - 106L
1,554 Elo+
Solo
Grover
Grover
Gold IV
SCHERBINA14
Grover
Gold IV
Level 211
Champion Stats
12W - 19L
1,512 SR
Queue Stats
368W - 338L
1,518 Elo+
Solo
Barik
Barik
Silver III
XICODATINA21
Barik
Silver III
Level 47
Champion Stats
36W - 39L
1,585 SR
Queue Stats
72W - 88L
1,408 Elo+
Solo
Khan
Khan
Silver I
ZubinX
Khan
Silver I
Level 999
Champion Stats
45W - 42L
1,632 SR
Queue Stats
618W - 631L
1,452 Elo+
Solo
Skye
Skye
Silver III
lizakhor07
Skye
Silver III
Level 158
Champion Stats
2W - 3L
1,615 SR
Queue Stats
42W - 59L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
At440
Ruckus
52
5 / 13 / 15
3,483
290
61,266
69,605
24,115
Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 50%.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 20%.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Moji
59
18 / 9 / 14
4,192
349
73,122
66,969
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Wobbles

Wobbles

Scamper

Reduce your damage taken by 8% while using Scamper.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Inara
PANDŐRA
Inara
50
10 / 6 / 20
4,642
387
61,177
86,937
11,698
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

50
22 / 10 / 7
4,347
362
99,462
42,597
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
1 / 6 / 24
3,513
293
15,111
43,007
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2.5s.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
EvieYing
Team 1 Score

4

VS

Team 2 Score

1

Bans
CaspianNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
BackInDark
Cassie
56
14 / 9 / 12
3,149
262
80,644
45,013
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Grover
52
6 / 12 / 21
3,054
255
44,132
61,928
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

23
7 / 10 / 15
3,154
263
70,659
73,759
53,763
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Khan
ZubinX
Khan
41
9 / 11 / 7
2,605
217
55,593
83,006
20,233
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

49
8 / 14 / 6
2,224
185
58,087
46,432
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Slip Away

Slip Away

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 18s
Objective Time
5m 59s
136
Kill Participation
105
56
Kills
44
44
Deaths
56
80
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ruckus
At440
Ruckus
5
13
15
0.96
L
Cassie
BackInDark
Cassie
14
9
12
2.22
W
Moji
18
9
14
2.78
W
Inara
PANDŐRA
Inara
10
6
20
3.33
L
Grover
6
12
21
1.38
L
7
10
15
1.45
L
Khan
ZubinX
Khan
9
11
7
1.14
W
22
10
7
2.55
L
8
14
6
0.79
W
1
6
24
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,138
Damage
309,115
309,115
Taken
310,138
35,813
Shielding
73,996
118,463
Healing
142,751
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
At440
Ruckus
61,266
52,465
0
2,263
69,605
24,115
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Cassie
BackInDark
Cassie
80,644
68,024
0
6,489
45,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
73,122
67,582
0
16,736
66,969
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
PANDŐRA
Inara
61,177
46,641
0
4,980
86,937
11,698
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
44,132
38,112
67,077
31,656
61,928
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
70,659
70,659
0
5,792
73,759
53,763
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Khan
ZubinX
Khan
55,593
49,033
1,484
17,202
83,006
20,233
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
99,462
44,639
0
3,754
42,597
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
58,087
42,402
0
13,051
46,432
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
15,111
5,019
90,426
304
43,007
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role