Player Matchup

Ruckus
Ruckus
FaintestPig4501
Ruckus
Level 197
Champion Stats
21W - 25L
1,641 SR
Queue Stats
216W - 207L
1,567 Elo+
Party 1
Dredge
Dredge
InvictaAce
Dredge
Level 71
Champion Stats
5W - 7L
1,456 SR
Queue Stats
37W - 46L
1,444 Elo+
Party 1
Skye
Skye
InvictaGhoul
Skye
Level 31
Champion Stats
2W - 2L
1,601 SR
Queue Stats
52W - 54L
1,564 Elo+
Party 1
Jenos
Jenos
InvictaRedz
Jenos
Level 201
Champion Stats
14W - 3L
1,827 SR
Queue Stats
196W - 187L
1,551 Elo+
Party 1
Cassie
Cassie
PJAM27
Cassie
Level 999
Champion Stats
277W - 328L
1,496 SR
Queue Stats
828W - 823L
1,572 Elo+
Solo
Team Averages
Level 300
1,605 SR
1,540 Elo+

VS

Team Averages
Level 86
1,504 SR
1,513 Elo+
Tyra
Tyra
BastianShoot
Tyra
Level 32
Champion Stats
1W - 0L
1,701 SR
Queue Stats
2W - 1L
1,545 Elo+
Solo
Zhin
Zhin
Cupid14007716
Zhin
Level 44
Champion Stats
8W - 9L
1,386 SR
Queue Stats
125W - 147L
1,503 Elo+
Party 2
Ying
Ying
DrippyHippy1758
Ying
Level 73
Champion Stats
32W - 22L
1,701 SR
Queue Stats
232W - 206L
1,523 Elo+
Party 2
Atlas
Atlas
h4mm32
Atlas
Level 184
Champion Stats
2W - 11L
1,134 SR
Queue Stats
6W - 14L
1,411 Elo+
Solo
Maeve
Maeve
lMKX5123l
Maeve
Level 99
Champion Stats
342W - 323L
1,600 SR
Queue Stats
517W - 537L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
12 / 23 / 12
5,155
245
121,294
143,350
96,645
Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Dredge
InvictaAce
Dredge
26
2 / 26 / 6
3,437
164
53,813
87,532
8,601
Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

27
18 / 18 / 9
5,288
252
102,256
83,163
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

52
5 / 15 / 28
4,658
222
26,406
82,159
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Cassie
PJAM27
Cassie
58
18 / 12 / 9
4,471
213
106,412
69,844
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 4s.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
19 / 10 / 29
4,887
233
111,796
52,006
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

26
18 / 18 / 21
4,738
226
86,265
63,492
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

33
18 / 11 / 50
6,151
293
86,244
72,578
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Atlas
h4mm32
Atlas
46
12 / 9 / 32
5,270
251
75,701
149,393
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Maeve
lMKX5123l
Maeve
20
27 / 8 / 33
5,808
277
106,042
72,712
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 34s
Objective Time
17m 12s
119
Kill Participation
259
55
Kills
94
94
Deaths
56
64
Assists
165
Player
Kills
Deaths
Assists
KDA
W
19
10
29
3.35
W
18
18
21
1.58
W
18
11
50
3.91
L
12
23
12
0.78
L
Dredge
InvictaAce
Dredge
2
26
6
0.19
L
18
18
9
1.25
L
5
15
28
1.27
L
Cassie
PJAM27
Cassie
18
12
9
1.88
W
Atlas
h4mm32
Atlas
12
9
32
3.11
W
Maeve
lMKX5123l
Maeve
27
8
33
5.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

410,181
Damage
466,048
466,048
Taken
410,181
105,246
Shielding
0
187,538
Healing
217,323
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
111,796
70,245
0
6,341
52,006
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
86,265
76,021
0
4,043
63,492
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
86,244
44,701
122,132
44,513
72,578
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
121,294
92,390
0
8,099
143,350
96,645
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
InvictaAce
Dredge
53,813
43,972
0
5,242
87,532
8,601
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
102,256
75,156
0
22,778
83,163
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
26,406
7,888
91,785
47,193
82,159
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Cassie
PJAM27
Cassie
106,412
78,833
0
12,441
69,844
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Atlas
h4mm32
Atlas
75,701
75,701
0
6,356
149,393
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
lMKX5123l
Maeve
106,042
98,380
0
33,938
72,712
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role