Player Matchup
VS
Match Stats
![Acrobat's Trick](https://static.paladins.guru/i/items/12668.jpg)
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Level 5
![Side Tanks](https://static.paladins.guru/i/items/12690.jpg)
Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 0.6s.
Level 1
![Gift-Giver](https://static.paladins.guru/i/items/13340.jpg)
Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3
![Medicinal Excellence](https://static.paladins.guru/i/items/13377.jpg)
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 8%.
Level 1
![Reload](https://static.paladins.guru/i/items/12653.jpg)
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5
![Combat Medic](https://static.paladins.guru/i/items/16516.jpg)
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
![Towering Barrier](https://static.paladins.guru/i/items/12597.jpg)
Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3
![Brand](https://static.paladins.guru/i/items/11630.jpg)
Brand
Fireball
Heal for 200 for each enemy hit with Fireball.
Level 2
![Immovable Object](https://static.paladins.guru/i/items/14788.jpg)
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
![Cavalier](https://static.paladins.guru/i/items/11593.jpg)
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
![Scorch](https://static.paladins.guru/i/items/16380.jpg)
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
![Octoppressor](https://static.paladins.guru/i/items/13246.jpg)
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 4.
Level 4
![Generator](https://static.paladins.guru/i/items/13244.jpg)
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 2.4s.
Level 2
![Prodigy](https://static.paladins.guru/i/items/13164.jpg)
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 25%.
Level 1
![Quick Scope](https://static.paladins.guru/i/items/13155.jpg)
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
![Amplitude](https://static.paladins.guru/i/items/13213.jpg)
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5
![Reposition](https://static.paladins.guru/i/items/20093.jpg)
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
![Favored Quarry](https://static.paladins.guru/i/items/15893.jpg)
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 2.4s.
Level 4
![Salamander Hide](https://static.paladins.guru/i/items/15894.jpg)
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Level 5
![Survivalist](https://static.paladins.guru/i/items/15844.jpg)
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
![Volatile](https://static.paladins.guru/i/items/15888.jpg)
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3
![Napalm](https://static.paladins.guru/i/items/15927.jpg)
Napalm
Fire Bomb
Activating Fire Bomb heals you for 200 over 2s.
Level 2
![Burn, Monster!](https://static.paladins.guru/i/items/20230.jpg)
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
![Infused Crystals](https://static.paladins.guru/i/items/19387.jpg)
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
![Relentless](https://static.paladins.guru/i/items/19441.jpg)
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 20%.
Level 1
![Tactical Retreat](https://static.paladins.guru/i/items/19463.jpg)
Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5
![Guerrilla Tactics](https://static.paladins.guru/i/items/19475.jpg)
Guerrilla Tactics
Stealth
Generate 75 Energy after getting an Elimination.
Level 5
![Trigger Control](https://static.paladins.guru/i/items/19383.jpg)
Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 16%.
Level 2
![Nocturnal](https://static.paladins.guru/i/items/19468.jpg)
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
![A Runaway](https://static.paladins.guru/i/items/27996.jpg)
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Level 1
![A Lost Realm](https://static.paladins.guru/i/items/27993.jpg)
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5
![Labor of Genius](https://static.paladins.guru/i/items/27994.jpg)
Labor of Genius
Weapon
Hits with Grenade Launcher increase Reload Speed by 5% for 1.5s, stacking up to 3 times. Additional hits refresh the duration.
Level 3
![Bouncing Betty](https://static.paladins.guru/i/items/28002.jpg)
Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4
![He Will Explode](https://static.paladins.guru/i/items/27999.jpg)
He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Eternal](https://static.paladins.guru/i/items/19611.jpg)
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1
![Spirited](https://static.paladins.guru/i/items/19563.jpg)
Spirited
Armor
Increase your maximum Health by 200
Level 4
![Revitalize](https://static.paladins.guru/i/items/19607.jpg)
Revitalize
Rune of Travel
Heal for 200 after Teleporting to your Rune of Travel.
Level 2
![Primeval Might](https://static.paladins.guru/i/items/19595.jpg)
Primeval Might
Overcharge
Gain 20% Lifesteal while Overcharge is active.
Level 4
![Guts](https://static.paladins.guru/i/items/19567.jpg)
Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4
![Inner Strength](https://static.paladins.guru/i/items/19623.jpg)
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
![Field Deploy](https://static.paladins.guru/i/items/12710.jpg)
Field Deploy
Turret
Heal for 80 each time one of your base Turrets hits an enemy.
Level 4
![Bowling Ball](https://static.paladins.guru/i/items/12942.jpg)
Bowling Ball
Rocket Boots
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Level 1
![One Man's Scrap](https://static.paladins.guru/i/items/14814.jpg)
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 15%.
Level 3
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 50 every 1s while standing near any of your Turrets.
Level 2
![Double-Time](https://static.paladins.guru/i/items/12215.jpg)
Double-Time
Rocket Boots
Heal for 250 every 1s for 3s after activating Rocket Boots.
Level 5
![Fortify](https://static.paladins.guru/i/items/16397.jpg)
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
![Quick Scope](https://static.paladins.guru/i/items/13155.jpg)
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 100%.
Level 5
![Prodigy](https://static.paladins.guru/i/items/13164.jpg)
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 25%.
Level 1
![True Grit](https://static.paladins.guru/i/items/13345.jpg)
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Level 3
![Restore](https://static.paladins.guru/i/items/13161.jpg)
Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4
![Open Season](https://static.paladins.guru/i/items/13243.jpg)
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Level 2
![Steady Aim](https://static.paladins.guru/i/items/16456.jpg)
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
![Falling Star](https://static.paladins.guru/i/items/19232.jpg)
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
![Inner Peace](https://static.paladins.guru/i/items/19209.jpg)
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2
![Lightyears](https://static.paladins.guru/i/items/19164.jpg)
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
![Relativity](https://static.paladins.guru/i/items/19226.jpg)
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
![Heavenly Pull](https://static.paladins.guru/i/items/19177.jpg)
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4
![The Power Cosmeum](https://static.paladins.guru/i/items/19190.jpg)
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.