Player Matchup

Saati
Saati
HOTNUN
Saati
Level 92
Champion Stats
1W - 2L
1,500 SR
Queue Stats
47W - 68L
1,457 Elo+
Solo
Corvus
Corvus
KarmaVChaos
Corvus
Level 574
Champion Stats
68W - 87L
1,531 SR
Queue Stats
634W - 635L
1,506 Elo+
Solo
Zhin
Zhin
OptimusPrime001
Zhin
Level 55
Champion Stats
15W - 14L
1,513 SR
Queue Stats
75W - 103L
1,495 Elo+
Solo
Vatu
Vatu
Seugminie
Vatu
Level 189
Champion Stats
4W - 4L
1,612 SR
Queue Stats
132W - 123L
1,531 Elo+
Solo
Lian
Lian
satinador
Lian
Level 62
Champion Stats
13W - 14L
1,645 SR
Queue Stats
188W - 189L
1,521 Elo+
Solo
Team Averages
Level 194
1,560 SR
1,502 Elo+

VS

Team Averages
Level 197
1,537 SR
1,448 Elo+
Seris
Seris
Epictus
Seris
Level 194
Champion Stats
5W - 0L
1,942 SR
Queue Stats
96W - 103L
1,494 Elo+
Solo
Vora
Vora
Lorreh
Vora
Level 100
Champion Stats
3W - 3L
1,406 SR
Queue Stats
4W - 5L
1,472 Elo+
Solo
Moji
Moji
Marsthere
Moji
Level 93
Champion Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,201 Elo+
Solo
Drogoz
Drogoz
longlifeestero
Drogoz
Level 112
Champion Stats
3W - 1L
1,503 SR
Queue Stats
30W - 21L
1,583 Elo+
Solo
Terminus
Terminus
mecov
Terminus
Level 487
Champion Stats
2W - 1L
1,334 SR
Queue Stats
191W - 183L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
HOTNUN
Saati
41
5 / 5 / 3
1,421
203
34,514
17,444
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Corvus
59
2 / 6 / 5
1,194
171
7,306
16,462
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 6 Ammo after Healing an ally with Abyssal Reconstruction.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

By My Will

By My Will

Weapon

Increase your maximum Ammo by 20.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

27
2 / 6 / 4
1,134
162
24,998
24,111
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Vatu
56
2 / 6 / 5
1,243
178
26,696
19,393
0
Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Infiltration

Infiltration

Ambush

Heal for 280 after activating Ambush. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Lian
42
5 / 8 / 3
1,533
219
27,313
33,137
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Epictus
Seris
59
3 / 1 / 9
2,378
340
4,152
16,918
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Vora
Lorreh
Vora
32
4 / 3 / 4
1,842
263
20,530
18,034
1,048
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Moji
37
7 / 8 / 4
2,059
294
26,721
32,330
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

58
14 / 1 / 4
2,485
355
39,102
17,994
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 72%.

Level 3

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Terminus
mecov
Terminus
59
3 / 2 / 8
1,901
272
20,042
35,551
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

22s
Objective Time
5m 41s
36
Kill Participation
60
16
Kills
31
31
Deaths
15
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Seris
Epictus
Seris
3
1
9
7.5
L
Saati
HOTNUN
Saati
5
5
3
1.3
L
Corvus
2
6
5
0.75
W
Vora
Lorreh
Vora
4
3
4
2
W
Moji
7
8
4
1.13
L
2
6
4
0.67
L
Vatu
2
6
5
0.75
W
14
1
4
16
W
Terminus
mecov
Terminus
3
2
8
3.5
L
Lian
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,827
Damage
110,547
110,547
Taken
120,827
0
Shielding
1,048
40,518
Healing
78,913
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Epictus
Seris
4,152
3,598
48,025
13,558
16,918
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Saati
HOTNUN
Saati
34,514
24,078
0
2,536
17,444
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Corvus
7,306
5,708
23,808
1,734
16,462
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
Lorreh
Vora
20,530
14,550
0
3,421
18,034
1,048
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Moji
26,721
26,721
807
5,759
32,330
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
24,998
21,400
0
4,725
24,111
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vatu
26,696
21,497
0
5,709
19,393
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
39,102
33,039
0
1,125
17,994
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
mecov
Terminus
20,042
11,667
0
6,218
35,551
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
27,313
24,767
0
2,006
33,137
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role