Player Matchup

Ash
Ash
Deadlo
Ash
Level 156
Champion Stats
2W - 2L
1,768 SR
Queue Stats
115W - 122L
1,489 Elo+
Solo
Octavia
Octavia
JaysGroove
Octavia
Level 200
Champion Stats
3W - 8L
1,425 SR
Queue Stats
271W - 269L
1,488 Elo+
Solo
Androxus
Androxus
LittlMata
Androxus
Level 173
Champion Stats
2W - 3L
1,423 SR
Queue Stats
331W - 302L
1,530 Elo+
Solo
Jenos
Jenos
VikingPrincess
Jenos
Level 939
Champion Stats
102W - 112L
1,511 SR
Queue Stats
712W - 710L
1,444 Elo+
Solo
Imani
Imani
oxale
Imani
Level 201
Champion Stats
8W - 10L
1,573 SR
Queue Stats
255W - 250L
1,473 Elo+
Solo
Team Averages
Level 334
1,540 SR
1,485 Elo+

VS

Team Averages
Level 363
1,737 SR
1,543 Elo+
Tyra
Tyra
Bµññıë
Tyra
Level 771
Champion Stats
7W - 4L
1,742 SR
Queue Stats
155W - 139L
1,635 Elo+
Party 1
Seris
Seris
OnlyLara
Seris
Level 36
Champion Stats
3W - 1L
1,734 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 1
Vatu
Vatu
The-koko-gamer
Vatu
Level 379
Champion Stats
3W - 0L
1,719 SR
Queue Stats
213W - 207L
1,467 Elo+
Solo
Makoa
Makoa
WolfAlphaRed
Makoa
Level 146
Champion Stats
23W - 17L
1,743 SR
Queue Stats
567W - 568L
1,443 Elo+
Solo
Octavia
Octavia
onlyXreduziert
Octavia
Level 484
Champion Stats
4W - 2L
1,747 SR
Queue Stats
98W - 76L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
Deadlo
Ash
33
3 / 10 / 6
2,586
216
38,742
112,080
23,622
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Octavia
JaysGroove
Octavia
59
14 / 6 / 3
2,881
240
66,258
37,048
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Androxus
LittlMata
Androxus
46
3 / 13 / 4
2,096
175
41,605
50,435
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

57
2 / 8 / 14
2,646
221
20,950
29,162
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
oxale
Imani
51
2 / 13 / 0
1,415
118
23,291
39,256
3,739
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
13 / 4 / 17
3,340
278
82,148
24,553
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Seris
OnlyLara
Seris
21
3 / 3 / 14
2,723
227
9,358
19,789
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

58
9 / 10 / 9
4,040
337
46,439
40,000
0
Extraction

Extraction

Dash

Increase your Movement Speed by 25% for 2s after Dash ends.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -16s.

Level 2

Level 1

44
7 / 5 / 11
2,906
242
39,473
77,376
32,773
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
18 / 2 / 15
3,435
286
90,563
29,128
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 7s
Objective Time
6m 5s
51
Kill Participation
116
24
Kills
50
50
Deaths
24
27
Assists
66
Player
Kills
Deaths
Assists
KDA
W
13
4
17
5.38
L
Ash
Deadlo
Ash
3
10
6
0.6
L
Octavia
JaysGroove
Octavia
14
6
3
2.58
L
Androxus
LittlMata
Androxus
3
13
4
0.38
W
Seris
OnlyLara
Seris
3
3
14
3.33
W
9
10
9
1.35
L
2
8
14
1.13
W
7
5
11
2.5
W
18
2
15
12.75
L
Imani
oxale
Imani
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,846
Damage
267,981
267,981
Taken
190,846
27,361
Shielding
32,773
114,711
Healing
115,158
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
82,148
41,677
0
518
24,553
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Ash
Deadlo
Ash
38,742
27,342
0
5,953
112,080
23,622
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Octavia
JaysGroove
Octavia
66,258
62,250
546
10,635
37,048
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Androxus
LittlMata
Androxus
41,605
28,054
0
1,992
50,435
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Seris
OnlyLara
Seris
9,358
7,711
67,459
11,788
19,789
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
46,439
35,234
0
11,176
40,000
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
20,950
11,820
82,688
9,003
29,162
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
39,473
37,896
0
11,874
77,376
32,773

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
90,563
86,862
107
12,236
29,128
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Imani
oxale
Imani
23,291
15,794
0
3,894
39,256
3,739

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role