Player Matchup

Io
Io
Platinum IV
Alfarizy
Io
Platinum IV
Level 330
Champion Stats
12W - 9L
1,730 SR
Queue Stats
402W - 382L
1,567 Elo+
Party 2
Atlas
Atlas
Platinum IV
Mandelä
Atlas
Platinum IV
Level 365
Champion Stats
1W - 3L
1,498 SR
Queue Stats
68W - 83L
1,554 Elo+
Solo
Terminus
Terminus
Platinum IV
Ravenary
Terminus
Platinum IV
Level 352
Champion Stats
5W - 2L
1,737 SR
Queue Stats
387W - 364L
1,569 Elo+
Party 2
Tiberius
Tiberius
Platinum II
SCORP105
Tiberius
Platinum II
Level 823
Champion Stats
23W - 15L
1,668 SR
Queue Stats
678W - 652L
1,596 Elo+
Solo
Buck
Buck
Platinum V
UmiramVsakDan
Buck
Platinum V
Level 153
Champion Stats
18W - 8L
1,843 SR
Queue Stats
27W - 15L
1,705 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 405
1,695 SR
1,598 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 441
1,693 SR
1,560 Elo+
Makoa
Makoa
Platinum I
RiperBOYdark
Makoa
Platinum I
Level 999
Champion Stats
38W - 50L
1,638 SR
Queue Stats
1,353W - 1,325L
1,579 Elo+
Solo
Bomb King
Bomb King
Platinum III
SonicoHesoyama
Bomb King
Platinum III
Level 673
Champion Stats
20W - 21L
1,722 SR
Queue Stats
100W - 87L
1,602 Elo+
Party 1
Jenos
Jenos
Diamond IV
ZeQueenIsCrackEu
Jenos
Diamond IV
Level 184
Champion Stats
3W - 4L
1,796 SR
Queue Stats
235W - 204L
1,593 Elo+
Solo
Androxus
Androxus
Gold IV
tirologidios
Androxus
Gold IV
Level 276
Champion Stats
0W - 2L
1,589 SR
Queue Stats
18W - 25L
1,471 Elo+
Solo
Ash
Ash
Gold IV
ДедMаксим
Ash
Gold IV
Level 72
Champion Stats
14W - 9L
1,722 SR
Queue Stats
193W - 169L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 9 / 26
4,248
283
53,485
51,039
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Atlas
Mandelä
Atlas
58
9 / 8 / 12
3,852
257
84,207
113,665
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Terminus
Ravenary
Terminus
59
4 / 14 / 10
4,384
292
46,265
105,149
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Tiberius
SCORP105
Tiberius
58
11 / 10 / 12
4,056
270
110,245
35,133
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

50
24 / 15 / 12
5,050
337
95,572
68,733
4,509
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

No Escape

No Escape

Weapon

Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 25%.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
FernandoLex
Team 1 Score

4

VS

Team 2 Score

2

Bans
SerisKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 9 / 11
1,202
80
72,675
115,937
27,455
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 12% for 3s after using Shell Spin.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bomb King
SonicoHesoyama
Bomb King
58
17 / 12 / 19
3,351
223
105,621
62,712
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

54
4 / 8 / 39
3,697
246
31,869
32,825
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
tirologidios
Androxus
55
13 / 11 / 16
3,158
211
87,303
65,972
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

38
10 / 11 / 15
3,030
202
76,251
112,328
32,405
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 28s
Objective Time
3m 29s
123
Kill Participation
158
51
Kills
58
56
Deaths
51
72
Assists
100
Player
Kills
Deaths
Assists
KDA
W
3
9
26
1.78
W
Atlas
Mandelä
Atlas
9
8
12
1.88
W
Terminus
Ravenary
Terminus
4
14
10
0.64
L
14
9
11
2.17
W
Tiberius
SCORP105
Tiberius
11
10
12
1.7
L
Bomb King
SonicoHesoyama
Bomb King
17
12
19
2.21
W
24
15
12
2
L
4
8
39
2.94
L
Androxus
tirologidios
Androxus
13
11
16
1.91
L
10
11
15
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

389,774
Damage
373,719
373,719
Taken
389,774
4,509
Shielding
59,860
170,668
Healing
192,223
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
53,485
50,810
94,261
30,417
51,039
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
Mandelä
Atlas
84,207
84,207
0
17,456
113,665
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
Ravenary
Terminus
46,265
28,215
0
13,947
105,149
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
72,675
66,560
0
10,329
115,937
27,455
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Tiberius
SCORP105
Tiberius
110,245
65,807
780
3,223
35,133
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Bomb King
SonicoHesoyama
Bomb King
105,621
80,122
0
4,966
62,712
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
95,572
77,903
93
10,491
68,733
4,509

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
31,869
29,166
149,496
15,233
32,825
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
tirologidios
Androxus
87,303
72,169
0
7,334
65,972
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
76,251
70,029
0
4,865
112,328
32,405
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role