Player Matchup

Buck
Buck
AymKill
Buck
Level 201
Champion Stats
2W - 1L
1,915 SR
Queue Stats
96W - 81L
1,588 Elo+
Solo
Rei
Rei
Barazep
Rei
Level 209
Champion Stats
27W - 23L
1,581 SR
Queue Stats
55W - 52L
1,584 Elo+
Solo
Fernando
Fernando
EllQuilby
Fernando
Level 105
Champion Stats
31W - 21L
1,685 SR
Queue Stats
164W - 140L
1,609 Elo+
Solo
Octavia
Octavia
Enfos
Octavia
Level 77
Champion Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,600 Elo+
Solo
Betty la Bomba
Betty la Bomba
Welxendeur
Betty la Bomba
Level 942
Champion Stats
25W - 30L
1,523 SR
Queue Stats
503W - 503L
1,636 Elo+
Solo
Team Averages
Level 307
1,641 SR
1,604 Elo+

VS

Team Averages
Level 330
1,626 SR
1,597 Elo+
Lian
Lian
NoudKippenbout
Lian
Level 778
Champion Stats
71W - 41L
1,703 SR
Queue Stats
208W - 182L
1,643 Elo+
Solo
Skye
Skye
OmegaFrizz
Skye
Level 543
Champion Stats
3W - 5L
1,448 SR
Queue Stats
365W - 343L
1,567 Elo+
Solo
Rei
Rei
Stannilas
Rei
Level 112
Champion Stats
30W - 16L
1,665 SR
Queue Stats
341W - 338L
1,613 Elo+
Party 1
Atlas
Atlas
VyLonzz
Atlas
Level 97
Champion Stats
53W - 21L
1,728 SR
Queue Stats
306W - 291L
1,623 Elo+
Party 1
Vora
Vora
glici
Vora
Level 121
Champion Stats
16W - 14L
1,587 SR
Queue Stats
60W - 56L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
AymKill
Buck
45
12 / 13 / 11
2,899
193
73,444
59,928
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Rei
50
10 / 11 / 16
5,509
367
41,626
43,960
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
EllQuilby
Fernando
51
6 / 8 / 25
3,990
266
73,548
110,141
120,602
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
Enfos
Octavia
54
13 / 9 / 7
3,280
219
73,191
50,540
36,106
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Betty la Bomba
Welxendeur
Betty la Bomba
59
10 / 13 / 9
3,149
210
97,319
53,134
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
17 / 10 / 20
4,462
297
95,015
43,973
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
14 / 13 / 11
3,825
255
74,550
58,125
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

39
3 / 10 / 16
5,458
364
21,459
56,035
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Atlas
VyLonzz
Atlas
45
7 / 10 / 12
5,814
388
45,244
140,123
9,400
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vora
glici
Vora
54
13 / 8 / 13
3,893
260
81,435
60,872
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 14s
Objective Time
9m 15s
119
Kill Participation
126
51
Kills
54
54
Deaths
51
68
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Buck
AymKill
Buck
12
13
11
1.35
L
Rei
10
11
16
1.64
L
Fernando
EllQuilby
Fernando
6
8
25
2.31
L
Octavia
Enfos
Octavia
13
9
7
1.83
W
17
10
20
2.7
W
14
13
11
1.5
W
3
10
16
1.1
W
Atlas
VyLonzz
Atlas
7
10
12
1.3
L
Betty la Bomba
Welxendeur
Betty la Bomba
10
13
9
1.12
W
Vora
glici
Vora
13
8
13
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,128
Damage
317,703
317,703
Taken
359,128
156,708
Shielding
9,400
163,970
Healing
188,015
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
AymKill
Buck
73,444
66,850
0
9,611
59,928
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Rei
41,626
27,513
116,874
20,562
43,960
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
EllQuilby
Fernando
73,548
50,854
0
1,012
110,141
120,602
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Octavia
Enfos
Octavia
73,191
68,394
996
9,839
50,540
36,106
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

W
95,015
92,568
0
2,223
43,973
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
74,550
42,050
0
17,916
58,125
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
21,459
20,947
114,636
33,414
56,035
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Atlas
VyLonzz
Atlas
45,244
45,244
0
2,476
140,123
9,400

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Betty la Bomba
Welxendeur
Betty la Bomba
97,319
40,158
648
4,428
53,134
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vora
glici
Vora
81,435
60,907
0
17,350
60,872
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role