Player Matchup

Pip
Pip
Qualifying
Hinami099
Pip
Qualifying
Level 200
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,404 Elo+
Party 3
Viktor
Viktor
Qualifying
Servasta
Viktor
Qualifying
Level 44
Champion Stats
2W - 0L
1,541 SR
Queue Stats
8W - 7L
1,744 Elo+
Party 3
Zhin
Zhin
Gold I
holyunholy
Zhin
Gold I
Level 277
Champion Stats
3W - 2L
1,601 SR
Queue Stats
99W - 93L
1,555 Elo+
Party 1
Torvald
Torvald
Gold III
hype_alejandro
Torvald
Gold III
Level 146
Champion Stats
39W - 17L
1,709 SR
Queue Stats
363W - 333L
1,502 Elo+
Solo
Fernando
Fernando
Gold III
ТурбоМужик
Fernando
Gold III
Level 999
Champion Stats
124W - 112L
1,604 SR
Queue Stats
768W - 742L
1,517 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 333
1,591 SR
1,545 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 93
1,585 SR
1,508 Elo+
Ying
Ying
Platinum IV
CebulaXon
Ying
Platinum IV
Level 126
Champion Stats
30W - 36L
1,662 SR
Queue Stats
154W - 141L
1,560 Elo+
Party 4
Jenos
Jenos
Gold IV
Freakgame7777
Jenos
Gold IV
Level 74
Champion Stats
8W - 9L
1,542 SR
Queue Stats
78W - 68L
1,465 Elo+
Party 2
Evie
Evie
Silver I
Gamefreak7777
Evie
Silver I
Level 102
Champion Stats
13W - 6L
1,681 SR
Queue Stats
107W - 92L
1,437 Elo+
Party 2
Inara
Inara
Platinum IV
Pablo321110
Inara
Platinum IV
Level 75
Champion Stats
3W - 10L
1,540 SR
Queue Stats
141W - 130L
1,549 Elo+
Party 4
Barik
Barik
Gold II
PylasEk
Barik
Gold II
Level 87
Champion Stats
13W - 14L
1,500 SR
Queue Stats
147W - 131L
1,530 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
7 / 7 / 21
6,390
304
92,248
70,866
0
Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Viktor
Servasta
Viktor
52
15 / 16 / 15
7,679
366
108,829
67,306
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

57
33 / 12 / 16
6,153
293
144,084
52,763
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

56
11 / 1 / 31
8,143
388
101,176
29,607
220,623
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
7 / 5 / 29
7,823
373
122,031
167,601
155,004
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
AzaanKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
CaspianIo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
49
8 / 18 / 21
4,885
233
111,111
98,163
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

34
3 / 16 / 16
3,828
182
17,968
68,469
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

39
18 / 15 / 5
4,185
199
95,008
106,749
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 3.75s.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

36
8 / 11 / 12
5,812
277
85,321
185,926
136,531
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Barik
PylasEk
Barik
37
4 / 13 / 13
4,792
228
78,735
109,061
116,802
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

27m 36s
Objective Time
17m 25s
185
Kill Participation
108
73
Kills
41
41
Deaths
73
112
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ying
8
18
21
1.03
L
3
16
16
0.69
L
18
15
5
1.37
W
7
7
21
2.5
L
8
11
12
1.27
L
Barik
PylasEk
Barik
4
13
13
0.81
W
Viktor
Servasta
Viktor
15
16
15
1.41
W
33
12
16
3.42
W
11
1
31
26.5
W
7
5
29
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

568,368
Damage
388,143
388,143
Taken
568,368
375,627
Shielding
253,333
269,403
Healing
327,829
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
111,111
50,588
88,442
44,082
98,163
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
17,968
14,694
103,019
24,707
68,469
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
95,008
84,317
0
31,077
106,749
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
92,248
80,637
177,931
51,400
70,866
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
85,321
69,994
0
16,566
185,926
136,531
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Barik
PylasEk
Barik
78,735
78,735
0
19,936
109,061
116,802
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Viktor
Servasta
Viktor
108,829
65,117
0
9,618
67,306
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
144,084
120,155
0
5,472
52,763
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
101,176
79,952
13,767
58
29,607
220,623
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
122,031
89,959
0
11,157
167,601
155,004
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role