Player Matchup

Jenos
Jenos
EdgeOfAbyss
Jenos
Level 773
Champion Stats
185W - 173L
1,603 SR
Queue Stats
525W - 530L
1,587 Elo+
Solo
Vivian
Vivian
Fated_End0
Vivian
Level 97
Champion Stats
117W - 94L
1,588 SR
Queue Stats
325W - 322L
1,552 Elo+
Party 1
Moji
Moji
ImpudentKiller
Moji
Level 91
Champion Stats
34W - 37L
1,528 SR
Queue Stats
314W - 317L
1,596 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Kyoshii5576
Betty la Bomba
Level 246
Champion Stats
27W - 25L
1,609 SR
Queue Stats
255W - 243L
1,603 Elo+
Solo
Torvald
Torvald
suaavepapi
Torvald
Level 46
Champion Stats
18W - 12L
1,659 SR
Queue Stats
80W - 88L
1,496 Elo+
Party 1
Team Averages
Level 251
1,597 SR
1,567 Elo+

VS

Team Averages
Level 193
1,636 SR
1,556 Elo+
Raum
Raum
BUCK_NASTY_837
Raum
Level 540
Champion Stats
13W - 5L
1,716 SR
Queue Stats
248W - 231L
1,516 Elo+
Party 2
Fernando
Fernando
Devastator_1313
Fernando
Level 203
Champion Stats
8W - 4L
1,611 SR
Queue Stats
68W - 49L
1,619 Elo+
Solo
Ash
Ash
LittleMonsterBoy
Ash
Level 44
Champion Stats
6W - 7L
1,450 SR
Queue Stats
99W - 86L
1,565 Elo+
Party 2
Torvald
Torvald
Mega_Muffin_46
Torvald
Level 128
Champion Stats
10W - 4L
1,712 SR
Queue Stats
249W - 234L
1,533 Elo+
Party 2
Khan
Khan
TurkeyGod47
Khan
Level 48
Champion Stats
22W - 11L
1,689 SR
Queue Stats
104W - 100L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
5 / 7 / 40
4,095
241
68,460
49,309
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Vivian
Fated_End0
Vivian
36
17 / 9 / 30
4,604
271
171,456
43,422
12,398
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

50
15 / 14 / 22
4,683
275
107,439
54,765
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.

Level 2

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 2.4000000000000004s.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Betty la Bomba
Kyoshii5576
Betty la Bomba
59
18 / 10 / 27
4,852
285
194,379
56,134
0
He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 2%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -800 explosive damage done.

Level 4

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 60% for 2s after activating Hail of Bombs.

Level 4

Level 1

Torvald
suaavepapi
Torvald
37
7 / 13 / 23
4,823
284
47,909
70,134
151,646
Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
16 / 11 / 28
3,848
226
84,466
178,324
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.2s.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Tormented Fissure

Tormented Fissure

Ignition

Generate 75 Ammo after activating Ignition.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
51
7 / 9 / 18
5,719
336
58,917
114,497
165,857
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

17
6 / 18 / 12
7,136
420
24,427
134,124
121,331
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

49
16 / 7 / 25
6,879
405
76,449
56,063
214,354
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

19
8 / 17 / 12
5,023
295
29,505
106,635
55,752
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 320 after activating Battle Shout.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 31s
Objective Time
23m 28s
204
Kill Participation
148
62
Kills
53
53
Deaths
62
142
Assists
95
Player
Kills
Deaths
Assists
KDA
W
16
11
28
2.73
W
Fernando
7
9
18
1.78
L
5
7
40
3.57
L
Vivian
Fated_End0
Vivian
17
9
30
3.56
L
15
14
22
1.86
L
Betty la Bomba
Kyoshii5576
Betty la Bomba
18
10
27
3.15
W
6
18
12
0.67
W
16
7
25
4.07
W
8
17
12
0.82
L
Torvald
suaavepapi
Torvald
7
13
23
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

589,643
Damage
273,764
273,764
Taken
589,643
164,044
Shielding
557,294
120,637
Healing
210,826
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
84,466
67,971
63,207
42,650
178,324
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Level 1

W
Fernando
58,917
22,672
0
24,750
114,497
165,857
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
68,460
46,859
64,267
32,998
49,309
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vivian
Fated_End0
Vivian
171,456
134,091
0
485
43,422
12,398
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
107,439
98,417
2,886
7,538
54,765
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

L
Betty la Bomba
Kyoshii5576
Betty la Bomba
194,379
119,660
0
10,261
56,134
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
24,427
21,963
0
7,805
134,124
121,331

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
76,449
65,581
11,344
1,062
56,063
214,354
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
29,505
27,880
37,896
22,112
106,635
55,752
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
suaavepapi
Torvald
47,909
42,446
0
2,202
70,134
151,646
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role