Player Matchup

Barik
Barik
Platinum III
Drakkar23
Barik
Platinum III
Level 999
Champion Stats
12W - 12L
1,603 SR
Queue Stats
625W - 594L
1,541 Elo+
Solo
Atlas
Atlas
Diamond I
MisterLazer
Atlas
Diamond I
Level 876
Champion Stats
7W - 6L
1,688 SR
Queue Stats
186W - 163L
1,701 Elo+
Party 2
Octavia
Octavia
Platinum II
Reácher
Octavia
Platinum II
Level 44
Champion Stats
0W - 2L
1,345 SR
Queue Stats
13W - 6L
1,785 Elo+
Party 2
Rei
Rei
Platinum I
Vizé
Rei
Platinum I
Level 999
Champion Stats
0W - 6L
1,058 SR
Queue Stats
898W - 848L
1,635 Elo+
Party 1
Vora
Vora
Platinum I
aereae
Vora
Platinum I
Level 999
Champion Stats
5W - 13L
1,487 SR
Queue Stats
1,319W - 1,245L
1,607 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 783
1,436 SR
1,654 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 587
1,623 SR
1,629 Elo+
Androxus
Androxus
Diamond III
Olmipan
Androxus
Diamond III
Level 896
Champion Stats
13W - 12L
1,575 SR
Queue Stats
267W - 252L
1,613 Elo+
Solo
Yagorath
Yagorath
Diamond IV
SARlEI_
Yagorath
Diamond IV
Level 999
Champion Stats
7W - 11L
1,539 SR
Queue Stats
1,269W - 1,276L
1,568 Elo+
Solo
Seris
Seris
Platinum I
fasa2002
Seris
Platinum I
Level 512
Champion Stats
3W - 6L
1,534 SR
Queue Stats
310W - 256L
1,657 Elo+
Solo
Fernando
Fernando
Diamond V
xLeo2
Fernando
Diamond V
Level 132
Champion Stats
2W - 1L
1,808 SR
Queue Stats
63W - 54L
1,632 Elo+
Solo
Saati
Saati
Diamond II
ßeautiƒul
Saati
Diamond II
Level 395
Champion Stats
19W - 27L
1,660 SR
Queue Stats
133W - 94L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Drakkar23
Barik
58
5 / 8 / 15
3,035
202
89,437
84,591
63,270
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
5 / 8 / 13
2,704
180
97,078
107,992
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Octavia
Reácher
Octavia
32
15 / 6 / 11
3,393
226
136,130
41,729
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Rei
Vizé
Rei
59
5 / 7 / 20
3,026
202
43,028
37,905
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Vora
aereae
Vora
59
10 / 12 / 10
2,683
179
74,416
71,602
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bans
KhanLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
EvieTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Olmipan
Androxus
56
9 / 14 / 6
3,555
237
80,498
67,906
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Yagorath
SARlEI_
Yagorath
58
6 / 8 / 20
2,305
154
65,571
106,394
0
Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Seris
fasa2002
Seris
59
1 / 3 / 22
6,061
404
15,123
38,061
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
xLeo2
Fernando
57
5 / 9 / 14
5,053
337
62,816
160,846
154,644
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
20 / 6 / 10
4,763
318
119,811
60,818
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 19s
Objective Time
11m 1s
109
Kill Participation
113
40
Kills
41
41
Deaths
40
69
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Barik
Drakkar23
Barik
5
8
15
1.56
L
5
8
13
1.44
W
Androxus
Olmipan
Androxus
9
14
6
0.86
L
Octavia
Reácher
Octavia
15
6
11
3.42
W
Yagorath
SARlEI_
Yagorath
6
8
20
2
L
Rei
Vizé
Rei
5
7
20
2.14
L
Vora
aereae
Vora
10
12
10
1.25
W
Seris
fasa2002
Seris
1
3
22
4
W
Fernando
xLeo2
Fernando
5
9
14
1.33
W
20
6
10
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

440,089
Damage
343,819
343,819
Taken
434,025
63,270
Shielding
154,644
186,048
Healing
283,565
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Drakkar23
Barik
89,437
89,437
0
11,943
84,591
63,270
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
97,078
97,078
0
18,807
107,992
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
Olmipan
Androxus
80,498
67,314
866
9,779
67,906
0

Level 2

Level 1

L
Octavia
Reácher
Octavia
136,130
125,331
0
8,794
41,729
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Yagorath
SARlEI_
Yagorath
65,571
45,530
0
10,768
106,394
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Rei
Vizé
Rei
43,028
41,098
112,688
23,254
37,905
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Vora
aereae
Vora
74,416
54,031
0
10,562
71,602
0

Level 2

Level 1

W
Seris
fasa2002
Seris
15,123
11,891
212,653
30,515
38,061
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Fernando
xLeo2
Fernando
62,816
43,276
0
9,947
160,846
154,644
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
119,811
93,276
0
9,037
60,818
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role