Player Matchup

Fernando
Fernando
Platinum III
B0gDaN7
Fernando
Platinum III
Level 148
Champion Stats
11W - 7L
1,699 SR
Queue Stats
173W - 165L
1,666 Elo+
Solo
Lillith
Lillith
Diamond V
GameDieRepeat
Lillith
Diamond V
Level 556
Champion Stats
10W - 12L
1,553 SR
Queue Stats
344W - 310L
1,677 Elo+
Party 2
Makoa
Makoa
Platinum III
ParagonBread
Makoa
Platinum III
Level 728
Champion Stats
1W - 1L
1,829 SR
Queue Stats
11W - 7L
1,797 Elo+
Party 1
Tyra
Tyra
Platinum III
SpectraJason
Tyra
Platinum III
Level 999
Champion Stats
24W - 19L
1,694 SR
Queue Stats
311W - 276L
1,605 Elo+
Party 2
Androxus
Androxus
Platinum IV
mistar0
Androxus
Platinum IV
Level 999
Champion Stats
13W - 9L
1,757 SR
Queue Stats
49W - 40L
1,625 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 686
1,706 SR
1,674 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 442
1,666 SR
1,634 Elo+
Grover
Grover
Diamond IV
HuntWillHuntYou
Grover
Diamond IV
Level 341
Champion Stats
27W - 10L
1,806 SR
Queue Stats
432W - 393L
1,595 Elo+
Solo
Barik
Barik
Diamond V
NEMOkakanaka
Barik
Diamond V
Level 257
Champion Stats
16W - 13L
1,644 SR
Queue Stats
477W - 500L
1,592 Elo+
Solo
Atlas
Atlas
Diamond IV
Newfront
Atlas
Diamond IV
Level 347
Champion Stats
13W - 7L
1,705 SR
Queue Stats
763W - 713L
1,658 Elo+
Solo
Rei
Rei
Diamond III
YorForgerr
Rei
Diamond III
Level 264
Champion Stats
10W - 11L
1,615 SR
Queue Stats
175W - 163L
1,721 Elo+
Solo
Betty la Bomba
Betty la Bomba
Platinum V
ZloiRandom
Betty la Bomba
Platinum V
Level 999
Champion Stats
6W - 6L
1,558 SR
Queue Stats
189W - 161L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
B0gDaN7
Fernando
49
0 / 9 / 5
3,030
275
44,579
152,491
152,167
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
59
1 / 5 / 11
4,599
418
48,882
33,523
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

58
3 / 6 / 9
2,941
267
77,402
94,752
109,250
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
9 / 8 / 5
3,228
293
120,811
45,585
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Androxus
mistar0
Androxus
59
7 / 9 / 3
2,582
235
70,427
46,818
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
TorvaldKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
DrogozAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
8 / 4 / 20
3,625
330
53,630
51,892
2,850
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
8 / 3 / 14
3,553
323
76,648
84,393
72,487
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Atlas
Newfront
Atlas
46
9 / 4 / 18
3,218
293
71,117
132,837
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

47
5 / 3 / 21
3,458
314
82,289
49,514
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Betty la Bomba
ZloiRandom
Betty la Bomba
59
7 / 6 / 10
3,141
286
89,485
43,465
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 37s
Objective Time
7m 24s
53
Kill Participation
120
20
Kills
37
37
Deaths
20
33
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Fernando
B0gDaN7
Fernando
0
9
5
0.28
L
Lillith
1
5
11
1.3
W
8
4
20
4.5
W
8
3
14
5
W
Atlas
Newfront
Atlas
9
4
18
4.5
L
3
6
9
1.25
L
9
8
5
1.44
W
5
3
21
5.17
W
Betty la Bomba
ZloiRandom
Betty la Bomba
7
6
10
2
L
Androxus
mistar0
Androxus
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,101
Damage
373,169
373,169
Taken
362,101
261,417
Shielding
75,337
214,480
Healing
264,633
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
B0gDaN7
Fernando
44,579
31,659
0
6,732
152,491
152,167
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lillith
48,882
9,768
182,102
882
33,523
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

W
53,630
44,553
116,939
33,427
51,892
2,850
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
76,648
76,648
0
9,982
84,393
72,487
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Atlas
Newfront
Atlas
71,117
71,117
0
183
132,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
77,402
74,081
0
17,895
94,752
109,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
120,811
68,193
0
2,014
45,585
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
82,289
52,723
86,671
17,431
49,514
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Betty la Bomba
ZloiRandom
Betty la Bomba
89,485
50,006
0
0
43,465
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
mistar0
Androxus
70,427
56,038
0
4,855
46,818
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role