Player Matchup

Grover
Grover
Platinum I
Hemoroïd
Grover
Platinum I
Level 18
Champion Stats
1W - 1L
1,282 SR
Queue Stats
36W - 28L
1,825 Elo+
Solo
Makoa
Makoa
Masters
SungJinWooo
Makoa
Masters
Level 59
Champion Stats
5W - 8L
1,636 SR
Queue Stats
183W - 143L
1,799 Elo+
Solo
Atlas
Atlas
Diamond V
Yaeom
Atlas
Diamond V
Level 60
Champion Stats
2W - 4L
1,791 SR
Queue Stats
118W - 91L
1,641 Elo+
Solo
Dredge
Dredge
Diamond II
b0nesiswashed
Dredge
Diamond II
Level 37
Champion Stats
4W - 4L
1,788 SR
Queue Stats
39W - 25L
1,763 Elo+
Party 1
Viktor
Viktor
Diamond V
ゃPowerChanゃ
Viktor
Diamond V
Level 18
Champion Stats
2W - 1L
1,785 SR
Queue Stats
7W - 2L
1,943 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 38
1,656 SR
1,794 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 320
1,809 SR
1,725 Elo+
Mal'Damba
Mal'Damba
Diamond V
MehmetSoSad匵匵匵匵
Mal'Damba
Diamond V
Level 18
Champion Stats
13W - 3L
1,974 SR
Queue Stats
14W - 3L
1,943 Elo+
Solo
Terminus
Terminus
Diamond V
RevizivaL
Terminus
Diamond V
Level 531
Champion Stats
3W - 2L
1,638 SR
Queue Stats
483W - 463L
1,651 Elo+
Solo
Fernando
Fernando
Diamond IV
Soujinn
Fernando
Diamond IV
Level 912
Champion Stats
36W - 28L
1,676 SR
Queue Stats
453W - 393L
1,596 Elo+
Solo
Evie
Evie
Masters
thepepegaman
Evie
Masters
Level 50
Champion Stats
6W - 4L
1,954 SR
Queue Stats
113W - 83L
1,732 Elo+
Solo
Lian
Lian
Masters
Ängellїa
Lian
Masters
Level 87
Champion Stats
91W - 63L
1,803 SR
Queue Stats
271W - 245L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Hemoroïd
Grover
25
0 / 6 / 0
4,716
77
12,151
17,206
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

25
0 / 52 / 0
2,022
33
16,606
268,987
72,400
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Atlas
Yaeom
Atlas
35
0 / 5 / 0
4,756
78
1,848
39,819
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

31
228 / 2 / 4
13,858
227
535,659
47,813
4,013
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

15
63 / 5 / 15
8,099
133
190,021
33,548
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Speed Load

Speed Load

Weapon

Generate 35 Ammo after getting a Killing Blow or Elimination.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bans
TorvaldKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
ReiYagorath
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
66 / 0 / 0
7,698
126
336,686
50,718
0
Sustenance

Sustenance

Armor

Increase your Healing received by 32% while at or below 50% Health.

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Terminus
RevizivaL
Terminus
52
1 / 23 / 0
3,036
50
9,811
124,790
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
Soujinn
Fernando
59
0 / 8 / 0
888
15
1,105
46,295
39,002
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

36
1 / 110 / 0
1,247
20
19,106
208,284
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

41
1 / 147 / 1
6,302
103
40,665
326,198
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 23s
Objective Time
3m 1s
310
Kill Participation
70
291
Kills
69
70
Deaths
288
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Grover
Hemoroïd
Grover
0
6
0
0
W
66
0
0
66
W
Terminus
RevizivaL
Terminus
1
23
0
0.04
W
Fernando
Soujinn
Fernando
0
8
0
0
L
0
52
0
0
L
Atlas
Yaeom
Atlas
0
5
0
0
L
228
2
4
115
W
1
110
0
0.01
W
1
147
1
0.01
L
63
5
15
14.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

756,285
Damage
407,373
407,373
Taken
756,285
76,413
Shielding
39,002
68,387
Healing
103,260
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Hemoroïd
Grover
12,151
10,876
1,508
1,855
17,206
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
336,686
8,312
0
51,578
50,718
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

W
Terminus
RevizivaL
Terminus
9,811
1,061
0
32,750
124,790
0

Level 1

W
Fernando
Soujinn
Fernando
1,105
705
0
2,716
46,295
39,002
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
16,606
14,206
0
0
268,987
72,400
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Atlas
Yaeom
Atlas
1,848
1,848
0
0
39,819
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

L
535,659
43,985
0
43,326
47,813
4,013

Level 2

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
19,106
17,746
0
6,359
208,284
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
40,665
35,865
0
9,857
326,198
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
190,021
183,073
0
21,698
33,548
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role