Player Matchup

Jenos
Jenos
Platinum I
FLORTOTH
Jenos
Platinum I
Level 999
Champion Stats
32W - 15L
1,650 SR
Queue Stats
76W - 60L
1,594 Elo+
Party 1
Willo
Willo
Silver II
Ragnarxl4
Willo
Silver II
Level 94
Champion Stats
5W - 0L
1,936 SR
Queue Stats
8W - 2L
1,729 Elo+
Party 1
Khan
Khan
Gold V
elmacc01
Khan
Gold V
Level 189
Champion Stats
38W - 28L
1,705 SR
Queue Stats
221W - 214L
1,490 Elo+
Party 1
Barik
Barik
Gold III
joekrvjl
Barik
Gold III
Level 999
Champion Stats
4W - 6L
1,538 SR
Queue Stats
195W - 194L
1,466 Elo+
Solo
Vora
Vora
Gold II
Ţëāņä
Vora
Gold II
Level 75
Champion Stats
9W - 6L
1,586 SR
Queue Stats
40W - 27L
1,595 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 471
1,683 SR
1,575 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 497
1,618 SR
1,526 Elo+
Grover
Grover
Gold I
MadBlasterOk
Grover
Gold I
Level 999
Champion Stats
31W - 35L
1,608 SR
Queue Stats
954W - 991L
1,457 Elo+
Solo
Ruckus
Ruckus
Platinum II
SONLIAMSAN
Ruckus
Platinum II
Level 521
Champion Stats
72W - 95L
1,616 SR
Queue Stats
483W - 451L
1,537 Elo+
Party 2
Zhin
Zhin
Platinum IV
Shffer
Zhin
Platinum IV
Level 557
Champion Stats
4W - 3L
1,677 SR
Queue Stats
110W - 105L
1,550 Elo+
Party 2
Tiberius
Tiberius
Platinum IV
The_windbreacker
Tiberius
Platinum IV
Level 175
Champion Stats
2W - 4L
1,541 SR
Queue Stats
232W - 230L
1,569 Elo+
Solo
Makoa
Makoa
Gold III
accidentalg0d
Makoa
Gold III
Level 231
Champion Stats
18W - 9L
1,648 SR
Queue Stats
387W - 344L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
FLORTOTH
Jenos
59
7 / 5 / 58
5,177
259
45,196
26,755
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
Ragnarxl4
Willo
42
25 / 9 / 26
5,047
252
164,836
72,320
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 375 every 1s while standing in Dead Zone.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Khan
47
11 / 7 / 27
4,041
202
70,116
136,021
41,252
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Barik
joekrvjl
Barik
59
8 / 8 / 28
4,476
224
93,570
79,845
136,968
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

33
34 / 12 / 16
5,321
266
162,993
99,374
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
NyxBomb King
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
59
8 / 14 / 18
6,970
349
45,095
72,139
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
SONLIAMSAN
Ruckus
48
9 / 15 / 11
4,594
230
101,353
151,309
63,650
Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Zhin
Shffer
Zhin
58
2 / 19 / 15
3,808
190
102,397
79,745
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

43
14 / 21 / 8
4,735
237
96,859
72,155
8,832
Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
8 / 16 / 7
4,997
250
68,611
161,363
76,415
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 33s
Objective Time
7m 59s
240
Kill Participation
100
85
Kills
41
41
Deaths
85
155
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jenos
FLORTOTH
Jenos
7
5
58
7.2
L
Grover
8
14
18
1.21
W
Willo
Ragnarxl4
Willo
25
9
26
4.22
L
Ruckus
SONLIAMSAN
Ruckus
9
15
11
0.97
L
Zhin
Shffer
Zhin
2
19
15
0.5
L
14
21
8
0.86
L
8
16
7
0.72
W
Khan
11
7
27
3.5
W
Barik
joekrvjl
Barik
8
8
28
2.75
W
34
12
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

536,711
Damage
414,315
414,315
Taken
536,711
178,220
Shielding
148,897
279,814
Healing
254,398
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
FLORTOTH
Jenos
45,196
34,864
198,439
15,763
26,755
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
45,095
33,135
167,179
38,036
72,139
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Willo
Ragnarxl4
Willo
164,836
146,789
0
7,497
72,320
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Ruckus
SONLIAMSAN
Ruckus
101,353
69,395
0
30,966
151,309
63,650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Zhin
Shffer
Zhin
102,397
88,797
1,175
3,421
79,745
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Level 1

L
96,859
64,967
0
1,800
72,155
8,832
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
68,611
62,731
0
11,821
161,363
76,415
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
70,116
65,383
5,045
22,790
136,021
41,252
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Barik
joekrvjl
Barik
93,570
93,570
0
15,051
79,845
136,968
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
162,993
113,937
0
15,229
99,374
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role