Player Matchup

Inara
Inara
Platinum II
KasukiDW
Inara
Platinum II
Level 135
Champion Stats
25W - 24L
1,660 SR
Queue Stats
561W - 502L
1,570 Elo+
Solo
Tyra
Tyra
Platinum III
LILD0NK3919
Tyra
Platinum III
Level 30
Champion Stats
2W - 4L
1,403 SR
Queue Stats
18W - 21L
1,501 Elo+
Solo
Lex
Lex
Diamond II
Værmína
Lex
Diamond II
Level 52
Champion Stats
0W - 2L
2,044 SR
Queue Stats
37W - 30L
1,699 Elo+
Party 2
Ying
Ying
Diamond V
xJerR
Ying
Diamond V
Level 31
Champion Stats
10W - 6L
1,909 SR
Queue Stats
49W - 61L
1,827 Elo+
Party 2
Ash
Ash
Qualifying
第六天魔王他化自在天Pāpī
Ash
Qualifying
Level 38
Champion Stats
0W - 1L
1,318 SR
Queue Stats
3W - 1L
1,711 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 57
1,667 SR
1,662 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 83
1,667 SR
1,621 Elo+
Bomb King
Bomb King
Diamond III
AmbushForAll
Bomb King
Diamond III
Level 55
Champion Stats
18W - 18L
1,665 SR
Queue Stats
179W - 152L
1,694 Elo+
Solo
Koga
Koga
Platinum II
EatDat
Koga
Platinum II
Level 66
Champion Stats
223W - 115L
1,709 SR
Queue Stats
311W - 253L
1,588 Elo+
Party 1
Seris
Seris
Diamond V
Iprefer2heal
Seris
Diamond V
Level 150
Champion Stats
31W - 25L
1,741 SR
Queue Stats
301W - 268L
1,630 Elo+
Solo
Pip
Pip
Diamond IV
LFeboisupportduo
Pip
Diamond IV
Level 88
Champion Stats
17W - 10L
1,822 SR
Queue Stats
77W - 66L
1,644 Elo+
Solo
Barik
Barik
Platinum V
Sploff
Barik
Platinum V
Level 57
Champion Stats
20W - 21L
1,396 SR
Queue Stats
326W - 330L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
KasukiDW
Inara
43
0 / 7 / 2
1,375
196
19,487
55,570
13,776
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

12
0 / 9 / 2
1,137
162
22,109
36,336
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

50
4 / 7 / 1
1,659
237
39,641
30,153
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Ying
xJerR
Ying
33
0 / 6 / 3
1,398
200
6,063
23,060
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

39
3 / 6 / 3
1,533
219
41,418
56,776
23,945
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Level 1

Bans
KhanAtlas
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
AmbushForAll
Bomb King
35
14 / 2 / 11
2,690
384
71,848
31,899
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Koga
EatDat
Koga
19
7 / 4 / 7
2,089
298
41,698
24,457
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

38
0 / 0 / 28
2,618
374
13,275
8,389
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

46
2 / 0 / 21
2,427
347
40,627
19,953
11,151
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Barik
Sploff
Barik
27
12 / 1 / 13
2,830
404
34,447
44,020
15,425
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 43s
Objective Time
6m 24s
18
Kill Participation
115
7
Kills
35
35
Deaths
7
11
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bomb King
AmbushForAll
Bomb King
14
2
11
9.75
W
Koga
EatDat
Koga
7
4
7
2.63
W
0
0
28
14
L
Inara
KasukiDW
Inara
0
7
2
0.14
W
2
0
21
12.5
L
0
9
2
0.11
W
Barik
Sploff
Barik
12
1
13
18.5
L
4
7
1
0.64
L
Ying
xJerR
Ying
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,718
Damage
201,895
201,895
Taken
128,718
37,721
Shielding
26,576
72,493
Healing
122,627
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
AmbushForAll
Bomb King
71,848
62,492
0
0
31,899
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
EatDat
Koga
41,698
23,418
112
6,376
24,457
0

Level 1

Level 1

W
13,275
10,646
68,306
2,768
8,389
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
KasukiDW
Inara
19,487
13,707
0
4,196
55,570
13,776

Level 1

W
40,627
37,632
36,095
8,388
19,953
11,151
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
22,109
12,620
0
108
36,336
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
Sploff
Barik
34,447
34,447
0
582
44,020
15,425
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
39,641
36,217
0
1,170
30,153
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Ying
xJerR
Ying
6,063
6,063
56,811
9,500
23,060
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,418
38,901
0
708
56,776
23,945
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role