Player Matchup

Seris
Seris
DarkBlueSea
Seris
Level 276
Champion Stats
199W - 205L
1,603 SR
Queue Stats
297W - 288L
1,581 Elo+
Party 1
Willo
Willo
MeduZas
Willo
Level 272
Champion Stats
8W - 5L
1,633 SR
Queue Stats
18W - 16L
1,457 Elo+
Solo
Moji
Moji
Petchboyslim85
Moji
Level 238
Champion Stats
30W - 28L
1,582 SR
Queue Stats
271W - 270L
1,591 Elo+
Party 1
Evie
Evie
ShiroNeko68
Evie
Level 52
Champion Stats
6W - 5L
1,559 SR
Queue Stats
10W - 12L
1,435 Elo+
Solo
Fernando
Fernando
UttanK
Fernando
Level 521
Champion Stats
21W - 23L
1,571 SR
Queue Stats
318W - 251L
1,628 Elo+
Solo
Team Averages
Level 272
1,590 SR
1,538 Elo+

VS

Team Averages
Level 338
1,647 SR
1,535 Elo+
Dredge
Dredge
CAPTAIIN01
Dredge
Level 257
Champion Stats
324W - 310L
1,513 SR
Queue Stats
334W - 335L
1,515 Elo+
Solo
Jenos
Jenos
Howe98
Jenos
Level 273
Champion Stats
22W - 23L
1,514 SR
Queue Stats
352W - 332L
1,582 Elo+
Solo
Koga
Koga
bloodsport_4
Koga
Level 116
Champion Stats
30W - 23L
1,709 SR
Queue Stats
136W - 156L
1,524 Elo+
Solo
Kinessa
Kinessa
kamikamijpn
Kinessa
Level 999
Champion Stats
456W - 461L
1,615 SR
Queue Stats
1,413W - 1,472L
1,574 Elo+
Solo
Azaan
Azaan
lunatic101z
Azaan
Level 45
Champion Stats
3W - 1L
1,887 SR
Queue Stats
58W - 54L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
3 / 7 / 22
3,780
236
26,147
45,332
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Willo
MeduZas
Willo
57
4 / 6 / 9
2,829
177
36,302
35,920
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

23
13 / 14 / 7
3,439
215
71,305
57,293
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.8s.

Level 2

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2.5s.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

31
5 / 9 / 9
2,848
178
67,902
50,660
0
Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 30% less Self-Damage and no longer applies a Knockback to yourself.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Frigid Field

Frigid Field

Ice Block

Heal for 60 every 1s while Ice Block is active.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
UttanK
Fernando
59
13 / 9 / 13
4,368
273
92,663
140,730
84,964
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
CAPTAIIN01
Dredge
32
6 / 12 / 4
2,203
138
41,854
46,779
8,412
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Jenos
Howe98
Jenos
55
7 / 8 / 23
3,695
231
32,650
40,827
0
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 70%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 250 every 1s while using Void Grip.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

39
17 / 4 / 11
4,023
251
92,597
60,733
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Kinessa
kamikamijpn
Kinessa
59
11 / 4 / 13
3,449
216
96,697
29,064
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

43
4 / 10 / 11
3,644
228
66,137
116,916
41,159
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 35s
Objective Time
7m 13s
98
Kill Participation
107
38
Kills
45
45
Deaths
38
60
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Dredge
CAPTAIIN01
Dredge
6
12
4
0.67
W
3
7
22
2
L
Jenos
Howe98
Jenos
7
8
23
2.31
W
Willo
MeduZas
Willo
4
6
9
1.42
W
13
14
7
1.18
W
5
9
9
1.06
W
Fernando
UttanK
Fernando
13
9
13
2.17
L
17
4
11
5.63
L
Kinessa
kamikamijpn
Kinessa
11
4
13
4.38
L
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,319
Damage
329,935
329,935
Taken
294,319
84,964
Shielding
49,571
193,336
Healing
163,076
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
CAPTAIIN01
Dredge
41,854
25,842
0
9,054
46,779
8,412
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
26,147
21,715
124,133
26,047
45,332
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Howe98
Jenos
32,650
23,279
92,735
17,762
40,827
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Willo
MeduZas
Willo
36,302
22,205
0
8,462
35,920
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
71,305
66,708
0
11,839
57,293
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
67,902
65,731
0
11,069
50,660
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Fernando
UttanK
Fernando
92,663
45,469
0
11,786
140,730
84,964
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
92,597
83,470
0
15,866
60,733
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Kinessa
kamikamijpn
Kinessa
96,697
36,365
1,213
13,491
29,064
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

L
66,137
55,832
0
12,955
116,916
41,159
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role