Player Matchup

Kasumi
Kasumi
Beefhands
Kasumi
Level 242
Champion Stats
47W - 45L
1,574 SR
Queue Stats
334W - 312L
1,636 Elo+
Party 1
Grohk
Grohk
Casaningdeath
Grohk
Level 80
Champion Stats
18W - 18L
1,586 SR
Queue Stats
92W - 92L
1,539 Elo+
Solo
Mal'Damba
Mal'Damba
GrabCommander
Mal'Damba
Level 209
Champion Stats
31W - 30L
1,611 SR
Queue Stats
325W - 305L
1,641 Elo+
Party 1
Fernando
Fernando
Iryllic
Fernando
Level 194
Champion Stats
3W - 1L
1,859 SR
Queue Stats
56W - 27L
1,765 Elo+
Solo
Cassie
Cassie
TheBusinessMan
Cassie
Level 158
Champion Stats
5W - 1L
1,500 SR
Queue Stats
8W - 4L
1,552 Elo+
Solo
Team Averages
Level 177
1,626 SR
1,627 Elo+

VS

Team Averages
Level 400
1,570 SR
1,603 Elo+
Barik
Barik
PhocasBonifacio
Barik
Level 52
Champion Stats
11W - 15L
1,542 SR
Queue Stats
62W - 57L
1,590 Elo+
Solo
Pip
Pip
Zokí
Pip
Level 999
Champion Stats
34W - 26L
1,656 SR
Queue Stats
405W - 423L
1,618 Elo+
Solo
Kinessa
Kinessa
iBalure
Kinessa
Level 333
Champion Stats
75W - 98L
1,550 SR
Queue Stats
549W - 569L
1,620 Elo+
Solo
Jenos
Jenos
tampaninot
Jenos
Level 204
Champion Stats
10W - 15L
1,499 SR
Queue Stats
401W - 395L
1,611 Elo+
Solo
Strix
Strix
xEdwardNewgatex
Strix
Level 413
Champion Stats
231W - 213L
1,604 SR
Queue Stats
711W - 713L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Beefhands
Kasumi
49
10 / 9 / 0
2,725
227
38,811
33,383
0
Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.5s.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 50% for 2s after Body and Soul ends.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 0.5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

50
5 / 7 / 10
2,850
238
23,729
35,168
900
Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Mal'Damba
GrabCommander
Mal'Damba
57
8 / 12 / 4
2,967
247
40,765
49,286
0
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 40% for 3s after using Slither.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Fernando
Iryllic
Fernando
57
3 / 5 / 9
3,284
274
40,739
76,330
58,909
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

50
5 / 11 / 8
2,676
223
51,770
39,671
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
3 / 9 / 5
2,550
213
34,274
67,171
43,174
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Pip
Zokí
Pip
58
16 / 7 / 9
2,559
213
71,724
42,708
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Kinessa
iBalure
Kinessa
59
3 / 5 / 11
2,078
173
43,656
26,590
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 20%.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Jenos
59
6 / 5 / 29
3,641
303
25,195
28,927
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
16 / 5 / 8
2,710
226
58,989
30,418
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Overburn

Overburn

Flare

Flare lasts 0.6s longer.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 58s
Objective Time
4m 20s
62
Kill Participation
106
31
Kills
44
44
Deaths
31
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kasumi
Beefhands
Kasumi
10
9
0
1.11
W
5
7
10
1.43
W
Mal'Damba
GrabCommander
Mal'Damba
8
12
4
0.83
W
Fernando
Iryllic
Fernando
3
5
9
1.5
L
3
9
5
0.61
W
5
11
8
0.82
L
Pip
Zokí
Pip
16
7
9
2.93
L
Kinessa
iBalure
Kinessa
3
5
11
1.7
L
Jenos
6
5
29
4.1
L
16
5
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,814
Damage
233,838
233,838
Taken
195,814
59,809
Shielding
43,174
121,375
Healing
109,477
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
Beefhands
Kasumi
38,811
33,590
0
10,989
33,383
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
23,729
15,479
48,612
17,459
35,168
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Mal'Damba
GrabCommander
Mal'Damba
40,765
20,372
15,077
13,427
49,286
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Fernando
Iryllic
Fernando
40,739
29,367
0
7,205
76,330
58,909
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
34,274
34,274
0
7,618
67,171
43,174
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

W
51,770
45,496
840
7,766
39,671
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Pip
Zokí
Pip
71,724
65,421
5,803
13,717
42,708
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kinessa
iBalure
Kinessa
43,656
35,226
0
5,969
26,590
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
25,195
16,902
57,157
16,316
28,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
58,989
57,668
0
2,897
30,418
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role