Player Matchup
VS
Match Stats
Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Teleport
Blink
Increase the distance traveled by Blink by 24%.
Level 4
Flicker
Blink
Heal for 150 after using Blink.
Level 5
Swift Witch
Soar
Increase your Movement Speed during Soar by 28%.
Level 4
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1
Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1
Tools of Salvation
Increase your maximum Health by 450.
Level 3
Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Restored Faith
Moonlight
Heal for 20 every time you Heal an ally with Moonlight.
Level 2
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1
Swift Arrows
Moonlight
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Level 3
Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Hellish Lodestones
Ignition
Reduce your damage taken by 12% for 3s after activating Ignition.
Level 4
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4
Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 16%.
Level 2
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 25%.
Level 5
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
Tumble
Armor
Increase your maximum Health by 50.
Level 1
Fatal Sign
Weapon
Increase your Reload Speed by 24% for 5s after getting an Elimination.
Level 2
Kinetics
Blast Shot
Generate 2 Ammo for each enemy hit by Blast Shot.
Level 2
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Squadron
Illusion
Increase the Health of each of your Illusions by 400.
Level 4
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 2.8s.
Level 4
Carry On
Illusion
Increase the duration of your Illusions by 1s.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 1.5s.
Level 3
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Shadow's Perch
Ambush
Increase the range of Ambush by 50%.
Level 5
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
Memento Vivere
Armor
Increase your maximum Health by 40.
Level 1
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 18% for 2s after activating Shadow Bombs.
Level 3
Contemplation
Dash
Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 5
Level 1
Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4
Germination
Seedling
Generate 1 Ammo after using Seedling.
Level 1
Flora
Armor
Increase your maximum Health by 200.
Level 4
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Flitter
Flutter
Reduce the Cooldown of Flutter by 3s.
Level 5
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Tidal Grace
Shell Shield
Heal for 220 every 1s while Shell Shield is active.
Level 4
Spring Tide
Shell Spin
Heal for 1000 for each enemy hit with Shell Spin.
Level 4
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.
Level 3
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.