Player Matchup

Raum
Raum
Platinum I
AmigoMonster
Raum
Platinum I
Level 324
Champion Stats
16W - 5L
1,982 SR
Queue Stats
73W - 64L
1,628 Elo+
Solo
Fernando
Fernando
Platinum III
AshesBra
Fernando
Platinum III
Level 446
Champion Stats
90W - 76L
1,699 SR
Queue Stats
207W - 160L
1,721 Elo+
Solo
Octavia
Octavia
Platinum II
Jrawt
Octavia
Platinum II
Level 782
Champion Stats
21W - 23L
1,600 SR
Queue Stats
1,181W - 1,171L
1,631 Elo+
Solo
Moji
Moji
Platinum III
Snipeizz
Moji
Platinum III
Level 280
Champion Stats
13W - 9L
1,698 SR
Queue Stats
226W - 191L
1,647 Elo+
Solo
Lillith
Lillith
Platinum IV
укросвинка
Lillith
Platinum IV
Level 135
Champion Stats
0W - 1L
1,500 SR
Queue Stats
141W - 119L
1,610 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 393
1,696 SR
1,647 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 661
1,734 SR
1,646 Elo+
Vivian
Vivian
Platinum IV
M1ndFl4y3R
Vivian
Platinum IV
Level 999
Champion Stats
7W - 5L
1,778 SR
Queue Stats
130W - 123L
1,643 Elo+
Party 1
Grover
Grover
Platinum III
Matezi
Grover
Platinum III
Level 244
Champion Stats
35W - 31L
1,648 SR
Queue Stats
607W - 534L
1,643 Elo+
Solo
Azaan
Azaan
Diamond IV
MeilstormSimp
Azaan
Diamond IV
Level 999
Champion Stats
7W - 9L
1,826 SR
Queue Stats
331W - 267L
1,704 Elo+
Solo
Rei
Rei
Gold II
RussianLucifer
Rei
Gold II
Level 65
Champion Stats
3W - 4L
1,686 SR
Queue Stats
79W - 80L
1,582 Elo+
Solo
Inara
Inara
Platinum II
kaido23
Inara
Platinum II
Level 999
Champion Stats
29W - 18L
1,732 SR
Queue Stats
262W - 226L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 10 / 0
2,379
216
33,975
123,005
4,000
Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 14%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Fernando
AshesBra
Fernando
58
2 / 6 / 2
2,597
236
76,483
126,382
124,089
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Octavia
Jrawt
Octavia
59
1 / 7 / 2
1,855
169
67,070
41,932
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Moji
55
5 / 10 / 2
2,276
207
81,073
63,015
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

56
0 / 2 / 7
2,575
234
51,086
35,973
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
LianKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
YingAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
M1ndFl4y3R
Vivian
56
10 / 2 / 13
3,406
310
94,009
29,271
7,801
Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 40%.

Level 4

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Grover
Matezi
Grover
54
12 / 2 / 19
3,394
309
90,090
45,096
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

55
7 / 2 / 19
3,129
284
96,166
109,677
23,980
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

22
1 / 1 / 18
3,038
276
47,164
43,922
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
kaido23
Inara
59
5 / 2 / 16
3,199
291
62,878
81,721
17,054
Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 41s
Objective Time
8m 30s
22
Kill Participation
120
9
Kills
35
35
Deaths
9
13
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
Fernando
AshesBra
Fernando
2
6
2
0.5
L
Octavia
Jrawt
Octavia
1
7
2
0.29
W
Vivian
M1ndFl4y3R
Vivian
10
2
13
8.25
W
Grover
Matezi
Grover
12
2
19
10.75
W
7
2
19
8.25
W
1
1
18
10
L
Moji
5
10
2
0.6
W
Inara
kaido23
Inara
5
2
16
6.5
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,687
Damage
390,307
390,307
Taken
309,687
128,089
Shielding
48,835
176,822
Healing
269,146
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,975
21,034
0
16,146
123,005
4,000

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
AshesBra
Fernando
76,483
36,413
0
0
126,382
124,089
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
Jrawt
Octavia
67,070
63,820
368
8,380
41,932
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Vivian
M1ndFl4y3R
Vivian
94,009
70,650
0
587
29,271
7,801

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
Matezi
Grover
90,090
81,636
89,846
25,510
45,096
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
96,166
75,081
0
30,529
109,677
23,980

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
47,164
44,504
98,899
20,256
43,922
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Moji
81,073
74,458
0
2,808
63,015
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
kaido23
Inara
62,878
47,510
0
3,519
81,721
17,054

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
51,086
9,780
148,706
414
35,973
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role