Player Matchup

Jenos
Jenos
F5EXIT
Jenos
Level 162
Champion Stats
2W - 1L
1,732 SR
Queue Stats
20W - 20L
1,478 Elo+
Solo
Willo
Willo
J4vieerr
Willo
Level 21
Champion Stats
5W - 1L
1,572 SR
Queue Stats
9W - 7L
1,504 Elo+
Party 2
Yagorath
Yagorath
ModoruMichi
Yagorath
Level 34
Champion Stats
12W - 7L
1,578 SR
Queue Stats
27W - 25L
1,505 Elo+
Solo
Strix
Strix
UnluckyKrow
Strix
Level 20
Champion Stats
1W - 0L
1,385 SR
Queue Stats
5W - 1L
1,674 Elo+
Party 2
Koga
Koga
samdbest08
Koga
Level 61
Champion Stats
1W - 0L
1,140 SR
Queue Stats
4W - 4L
1,312 Elo+
Solo
Team Averages
Level 60
1,481 SR
1,495 Elo+

VS

Team Averages
Level 159
1,506 SR
1,553 Elo+
Kinessa
Kinessa
Kyzr_Izhere24
Kinessa
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,591 Elo+
Solo
Betty la Bomba
Betty la Bomba
Pleektranthus
Betty la Bomba
Level 72
Champion Stats
18W - 12L
1,628 SR
Queue Stats
23W - 20L
1,565 Elo+
Party 1
Maeve
Maeve
SpectralNinja
Maeve
Level 95
Champion Stats
42W - 36L
1,672 SR
Queue Stats
50W - 46L
1,560 Elo+
Party 1
Grohk
Grohk
inkywoes
Grohk
Level 567
Champion Stats
0W - 2L
1,492 SR
Queue Stats
101W - 122L
1,528 Elo+
Solo
Fernando
Fernando
vantegh
Fernando
Level 52
Champion Stats
0W - 1L
1,238 SR
Queue Stats
15W - 11L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
F5EXIT
Jenos
58
9 / 11 / 16
4,790
532
36,351
30,728
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Willo
J4vieerr
Willo
8
11 / 10 / 9
4,679
520
37,389
37,955
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Yagorath
ModoruMichi
Yagorath
16
8 / 6 / 13
5,249
583
46,949
92,540
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.05s each time you hit an enemy with Caustic Spray.

Level 1

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

17
8 / 5 / 9
4,041
449
31,507
25,472
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

41
7 / 10 / 12
4,432
492
53,019
48,182
0
Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
8
2 / 7 / 7
3,708
412
26,351
24,037
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Betty la Bomba
Pleektranthus
Betty la Bomba
29
8 / 8 / 7
4,380
487
59,478
27,379
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.

Level 2

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Level 1

31
26 / 12 / 4
5,569
619
79,467
47,652
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Grohk
inkywoes
Grohk
53
4 / 7 / 19
4,774
530
39,846
36,140
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
vantegh
Fernando
40
2 / 9 / 10
4,582
509
29,735
70,007
77,646
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 33s
Objective Time
8m 24s
102
Kill Participation
89
43
Kills
42
42
Deaths
43
59
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jenos
F5EXIT
Jenos
9
11
16
1.55
W
Willo
J4vieerr
Willo
11
10
9
1.55
L
Kinessa
2
7
7
0.79
W
Yagorath
ModoruMichi
Yagorath
8
6
13
2.42
L
Betty la Bomba
Pleektranthus
Betty la Bomba
8
8
7
1.44
L
26
12
4
2.33
W
8
5
9
2.5
L
Grohk
inkywoes
Grohk
4
7
19
1.93
W
7
10
12
1.3
L
Fernando
vantegh
Fernando
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,215
Damage
234,877
234,877
Taken
205,215
0
Shielding
77,646
115,280
Healing
88,605
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
F5EXIT
Jenos
36,351
10,553
53,411
5,887
30,728
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Willo
J4vieerr
Willo
37,389
32,739
701
4,900
37,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Kinessa
26,351
16,968
515
6,618
24,037
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Yagorath
ModoruMichi
Yagorath
46,949
23,699
0
35,917
92,540
0

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Betty la Bomba
Pleektranthus
Betty la Bomba
59,478
35,175
0
4,007
27,379
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
79,467
68,966
376
8,913
47,652
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

W
31,507
31,007
1,326
10,496
25,472
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grohk
inkywoes
Grohk
39,846
26,709
39,143
20,794
36,140
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
53,019
39,210
0
2,642
48,182
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Fernando
vantegh
Fernando
29,735
25,453
1,080
7,159
70,007
77,646

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role