Player Matchup

Willo
Willo
ArancinOuO
Willo
Level 999
Champion Stats
6W - 6L
1,500 SR
Queue Stats
1,262W - 617L
1,662 Elo+
Party 1
Androxus
Androxus
NickySantoro99
Androxus
Level 855
Champion Stats
18W - 5L
1,825 SR
Queue Stats
92W - 39L
1,685 Elo+
Party 1
Tiberius
Tiberius
taraflager_low
Tiberius
Level 999
Champion Stats
12W - 15L
1,504 SR
Queue Stats
722W - 732L
1,492 Elo+
Party 1
Ash
Ash
terrortomz
Ash
Level 999
Champion Stats
72W - 53L
1,684 SR
Queue Stats
1,794W - 1,143L
1,639 Elo+
Party 1
Io
Io
xSakuraah
Io
Level 999
Champion Stats
137W - 88L
1,730 SR
Queue Stats
567W - 380L
1,656 Elo+
Party 1
Team Averages
Level 970
1,648 SR
1,627 Elo+

VS

Team Averages
Level 202
1,554 SR
1,529 Elo+
Torvald
Torvald
DaNieL_SaM__
Torvald
Level 55
Champion Stats
173W - 155L
1,588 SR
Queue Stats
176W - 164L
1,573 Elo+
Solo
Jenos
Jenos
Ratchet1946
Jenos
Level 666
Champion Stats
275W - 277L
1,506 SR
Queue Stats
1,286W - 1,330L
1,544 Elo+
Party 3
Koga
Koga
crasher_oli
Koga
Level 54
Champion Stats
24W - 22L
1,607 SR
Queue Stats
52W - 60L
1,477 Elo+
Party 2
Viktor
Viktor
killshot5011
Viktor
Level 50
Champion Stats
15W - 13L
1,567 SR
Queue Stats
50W - 61L
1,478 Elo+
Party 2
Pip
Pip
xX_ohdeeegg_Xx
Pip
Level 183
Champion Stats
20W - 27L
1,499 SR
Queue Stats
106W - 97L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
59
6 / 0 / 7
2,012
287
30,476
9,927
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Androxus
57
11 / 1 / 9
2,317
331
48,842
21,418
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Tiberius
59
2 / 2 / 4
1,740
249
24,297
11,730
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
6 / 2 / 6
2,199
314
29,798
41,615
49,380
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
2 / 0 / 8
2,263
323
6,973
4,014
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
DaNieL_SaM__
Torvald
25
1 / 5 / 2
1,227
175
21,001
37,287
52,889
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

51
0 / 3 / 4
1,161
166
9,934
17,819
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

42
0 / 6 / 0
948
135
19,403
25,207
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Viktor
44
0 / 8 / 2
1,031
147
16,452
31,824
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

43
4 / 5 / 1
1,161
166
21,914
28,249
0
Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 58s
Objective Time
9s
61
Kill Participation
14
27
Kills
5
5
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Willo
6
0
7
9.5
L
Torvald
DaNieL_SaM__
Torvald
1
5
2
0.4
W
Androxus
11
1
9
15.5
L
0
3
4
0.67
L
0
6
0
0
L
Viktor
0
8
2
0.13
W
Tiberius
2
2
4
2
W
6
2
6
4.5
W
2
0
8
6
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,386
Damage
88,704
88,704
Taken
140,386
49,380
Shielding
52,889
70,189
Healing
66,938
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
30,476
29,008
0
147
9,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
DaNieL_SaM__
Torvald
21,001
17,214
1,694
0
37,287
52,889

Level 1

W
Androxus
48,842
42,046
0
384
21,418
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
9,934
9,467
34,498
9,716
17,819
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,403
16,753
0
4,455
25,207
0

Level 1

L
Viktor
16,452
12,879
0
2,979
31,824
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Tiberius
24,297
16,799
0
671
11,730
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
29,798
26,471
0
3
41,615
49,380
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
6,973
6,673
64,967
4,017
4,014
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
21,914
19,476
3,388
10,208
28,249
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role