Player Matchup

Atlas
Atlas
Diamond II
KÓNE
Atlas
Diamond II
Level 470
Champion Stats
365W - 237L
1,772 SR
Queue Stats
1,216W - 1,215L
1,646 Elo+
Party 2
Barik
Barik
Platinum I
Wigek
Barik
Platinum I
Level 493
Champion Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,730 Elo+
Solo
Koga
Koga
Masters
acmdespair
Koga
Masters
Level 952
Champion Stats
103W - 58L
1,749 SR
Queue Stats
535W - 465L
1,713 Elo+
Party 1
Grover
Grover
Diamond III
peNsold
Grover
Diamond III
Level 999
Champion Stats
61W - 46L
1,816 SR
Queue Stats
1,214W - 1,153L
1,635 Elo+
Party 2
Viktor
Viktor
Diamond I
ジバニャン
Viktor
Diamond I
Level 180
Champion Stats
5W - 6L
1,623 SR
Queue Stats
85W - 56L
1,765 Elo+
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 619
1,692 SR
1,698 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 745
1,681 SR
1,659 Elo+
Ying
Ying
Qualifying
Dxvd18
Ying
Qualifying
Level 694
Champion Stats
0W - 1L
1,475 SR
Queue Stats
23W - 22L
1,593 Elo+
Solo
Fernando
Fernando
Diamond III
Nyghta
Fernando
Diamond III
Level 999
Champion Stats
11W - 6L
1,830 SR
Queue Stats
142W - 102L
1,686 Elo+
Party 3
Buck
Buck
Diamond V
StephenAlia
Buck
Diamond V
Level 240
Champion Stats
31W - 22L
1,778 SR
Queue Stats
214W - 175L
1,623 Elo+
Solo
Azaan
Azaan
Diamond V
joeswaypene3
Azaan
Diamond V
Level 795
Champion Stats
4W - 4L
1,348 SR
Queue Stats
165W - 153L
1,571 Elo+
Solo
Octavia
Octavia
Diamond IV
sniperxkilla356
Octavia
Diamond IV
Level 999
Champion Stats
2W - 2L
1,975 SR
Queue Stats
143W - 70L
1,821 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
KÓNE
Atlas
57
8 / 6 / 16
3,222
215
64,802
158,294
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Barik
Wigek
Barik
49
3 / 8 / 13
3,435
229
71,880
110,508
103,541
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
16 / 4 / 19
3,672
245
117,475
55,454
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grover
peNsold
Grover
57
2 / 5 / 31
4,243
283
65,482
69,230
0
Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
16 / 7 / 13
3,946
263
134,212
68,282
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bans
TorvaldLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
ZhinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Dxvd18
Ying
58
0 / 10 / 16
3,885
259
25,937
53,783
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Nyghta
Fernando
59
4 / 5 / 9
4,111
274
99,885
127,422
122,069
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

50
11 / 13 / 8
3,380
225
86,376
63,709
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

58
6 / 8 / 5
3,339
223
88,552
136,945
35,822
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
9 / 9 / 11
4,020
268
161,018
71,992
0
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 36s
Objective Time
8m 49s
137
Kill Participation
79
45
Kills
30
30
Deaths
45
92
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ying
Dxvd18
Ying
0
10
16
0.8
W
Atlas
KÓNE
Atlas
8
6
16
2.67
L
Fernando
Nyghta
Fernando
4
5
9
1.7
L
11
13
8
1.15
W
Barik
Wigek
Barik
3
8
13
1.19
W
16
4
19
6.38
L
6
8
5
1.06
W
Grover
peNsold
Grover
2
5
31
3.5
L
9
9
11
1.61
W
16
7
13
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

453,851
Damage
461,768
461,768
Taken
453,851
103,541
Shielding
157,891
299,210
Healing
300,477
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Dxvd18
Ying
25,937
25,937
200,915
29,039
53,783
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Atlas
KÓNE
Atlas
64,802
64,802
0
12,939
158,294
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Nyghta
Fernando
99,885
50,245
0
8,403
127,422
122,069
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
86,376
74,280
0
15,786
63,709
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
Wigek
Barik
71,880
71,880
0
8,168
110,508
103,541
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
117,475
102,933
0
2,314
55,454
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
88,552
70,027
0
32,778
136,945
35,822

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
peNsold
Grover
65,482
52,958
206,072
56,418
69,230
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
161,018
152,856
1,224
12,332
71,992
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
134,212
99,003
0
13,299
68,282
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role