Player Matchup

Inara
Inara
Gold II
Guilherme520
Inara
Gold II
Level 352
Champion Stats
4W - 1L
1,960 SR
Queue Stats
65W - 62L
1,567 Elo+
Party 4
Octavia
Octavia
Platinum V
Hawlky
Octavia
Platinum V
Level 328
Champion Stats
0W - 4L
1,450 SR
Queue Stats
497W - 473L
1,605 Elo+
Party 3
Androxus
Androxus
Platinum IV
bautistabachi201
Androxus
Platinum IV
Level 719
Champion Stats
19W - 37L
1,528 SR
Queue Stats
257W - 254L
1,559 Elo+
Solo
Rei
Rei
Gold II
iAnthonyCarter
Rei
Gold II
Level 284
Champion Stats
7W - 3L
1,788 SR
Queue Stats
80W - 55L
1,662 Elo+
Party 3
Torvald
Torvald
Gold IV
zPhysis1
Torvald
Gold IV
Level 440
Champion Stats
5W - 4L
1,687 SR
Queue Stats
89W - 79L
1,598 Elo+
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 425
1,683 SR
1,598 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 583
1,715 SR
1,558 Elo+
Drogoz
Drogoz
Platinum I
CaixaoSorrident
Drogoz
Platinum I
Level 999
Champion Stats
276W - 194L
1,740 SR
Queue Stats
880W - 854L
1,667 Elo+
Solo
Ying
Ying
Platinum V
MarcosRuim
Ying
Platinum V
Level 906
Champion Stats
18W - 25L
1,476 SR
Queue Stats
197W - 184L
1,529 Elo+
Party 2
Fernando
Fernando
Gold IV
Møšley
Fernando
Gold IV
Level 159
Champion Stats
9W - 3L
1,699 SR
Queue Stats
85W - 86L
1,535 Elo+
Party 1
Khan
Khan
Gold II
PSlayerH
Khan
Gold II
Level 92
Champion Stats
7W - 4L
2,008 SR
Queue Stats
70W - 69L
1,544 Elo+
Party 1
Vora
Vora
Platinum III
RAZALY
Vora
Platinum III
Level 758
Champion Stats
16W - 12L
1,650 SR
Queue Stats
186W - 175L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 6 / 1
1,815
227
42,279
91,033
20,948
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Octavia
Hawlky
Octavia
56
1 / 6 / 2
1,570
196
45,817
33,087
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

58
2 / 8 / 0
1,464
183
37,103
39,137
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

56
0 / 2 / 2
1,835
229
34,136
25,449
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Torvald
zPhysis1
Torvald
56
1 / 5 / 2
1,605
201
36,573
28,830
74,975
Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Bans
LianEvie
Team 1 Score

0

VS

Team 2 Score

4

Bans
MojiBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
11 / 0 / 7
2,663
333
76,050
29,805
0
Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 13% after getting an Elimination.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

58
1 / 1 / 17
2,884
361
8,285
9,657
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Møšley
Fernando
45
3 / 1 / 13
2,798
350
34,801
68,827
59,780
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Khan
52
5 / 1 / 13
2,450
306
45,412
64,442
16,256
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Vora
RAZALY
Vora
56
7 / 1 / 12
2,240
280
52,988
23,177
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 18s
Objective Time
8m 8s
11
Kill Participation
89
4
Kills
27
27
Deaths
4
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
11
0
7
14.5
L
0
6
1
0.08
L
Octavia
Hawlky
Octavia
1
6
2
0.33
W
1
1
17
9.5
W
Fernando
Møšley
Fernando
3
1
13
9.5
W
Khan
5
1
13
11.5
W
Vora
RAZALY
Vora
7
1
12
13
L
2
8
0
0.25
L
0
2
2
0.5
L
Torvald
zPhysis1
Torvald
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,908
Damage
217,536
217,536
Taken
195,908
95,923
Shielding
76,036
132,382
Healing
176,359
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
76,050
50,347
0
0
29,805
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
42,279
31,850
0
9,002
91,033
20,948
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Octavia
Hawlky
Octavia
45,817
45,817
205
4,496
33,087
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
8,285
8,285
129,399
5,530
9,657
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Møšley
Fernando
34,801
25,796
0
1,027
68,827
59,780
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Khan
45,412
43,866
17,760
17,293
64,442
16,256
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
RAZALY
Vora
52,988
37,100
0
5,350
23,177
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
37,103
28,686
0
5,105
39,137
0

Level 1

Level 1

L
34,136
31,658
91,133
18,808
25,449
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
zPhysis1
Torvald
36,573
30,633
3,633
0
28,830
74,975
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role