Player Matchup

Mal'Damba
Mal'Damba
Alehander0
Mal'Damba
Level 138
Champion Stats
46W - 41L
1,682 SR
Queue Stats
149W - 146L
1,577 Elo+
Party 1
Barik
Barik
Puppeth
Barik
Level 999
Champion Stats
10W - 4L
1,745 SR
Queue Stats
334W - 330L
1,632 Elo+
Solo
Koga
Koga
Tredonut1
Koga
Level 10
Champion Stats
0W - 1L
1,817 SR
Queue Stats
10W - 12L
1,388 Elo+
Party 1
Seris
Seris
UberOfTermina
Seris
Level 48
Champion Stats
4W - 4L
1,500 SR
Queue Stats
224W - 230L
1,397 Elo+
Solo
Io
Io
WinterKraken
Io
Level 688
Champion Stats
4W - 2L
1,715 SR
Queue Stats
32W - 36L
1,560 Elo+
Party 1
Team Averages
Level 377
1,692 SR
1,511 Elo+

VS

Team Averages
Level 198
1,578 SR
1,607 Elo+
Io
Io
Guacho3D
Io
Level 122
Champion Stats
12W - 10L
1,592 SR
Queue Stats
212W - 194L
1,597 Elo+
Party 2
Fernando
Fernando
PiesRLyfe
Fernando
Level 158
Champion Stats
291W - 216L
1,637 SR
Queue Stats
449W - 416L
1,586 Elo+
Solo
Kasumi
Kasumi
chocomaint
Kasumi
Level 44
Champion Stats
26W - 17L
1,606 SR
Queue Stats
69W - 43L
1,664 Elo+
Solo
Koga
Koga
jasudeath
Koga
Level 569
Champion Stats
10W - 9L
1,573 SR
Queue Stats
141W - 160L
1,582 Elo+
Solo
Ying
Ying
spectral420l
Ying
Level 98
Champion Stats
8W - 8L
1,484 SR
Queue Stats
313W - 301L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Alehander0
Mal'Damba
43
3 / 6 / 9
1,940
176
50,229
54,799
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Barik
Puppeth
Barik
55
5 / 7 / 4
1,775
161
43,068
83,017
91,339
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Koga
10
9 / 8 / 4
2,410
219
76,122
40,749
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

38
2 / 7 / 10
2,022
184
34,655
54,967
524
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

54
1 / 4 / 8
2,115
192
30,661
35,236
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
3 / 2 / 13
3,326
302
46,367
32,806
2,409
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Fernando
PiesRLyfe
Fernando
37
5 / 4 / 18
3,837
349
73,238
102,376
74,253
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
chocomaint
Kasumi
25
7 / 4 / 4
2,758
251
33,489
25,015
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Koga
56
14 / 6 / 6
3,333
303
62,844
43,020
0
Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

43
3 / 4 / 18
3,427
312
52,830
31,518
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 6s
Objective Time
9m 26s
55
Kill Participation
91
20
Kills
32
32
Deaths
20
35
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Alehander0
Mal'Damba
3
6
9
1.25
W
3
2
13
4.75
W
Fernando
PiesRLyfe
Fernando
5
4
18
3.5
L
Barik
Puppeth
Barik
5
7
4
1
L
Koga
9
8
4
1.38
L
2
7
10
1
L
1
4
8
1.25
W
Kasumi
chocomaint
Kasumi
7
4
4
2.25
W
Koga
14
6
6
2.83
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,735
Damage
268,768
268,768
Taken
234,735
91,863
Shielding
76,662
177,936
Healing
178,832
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Alehander0
Mal'Damba
50,229
21,285
22,144
11,739
54,799
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
46,367
42,392
66,933
14,275
32,806
2,409

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
PiesRLyfe
Fernando
73,238
44,910
0
7,353
102,376
74,253
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Barik
Puppeth
Barik
43,068
43,068
0
5,255
83,017
91,339
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Koga
76,122
63,726
90
1,768
40,749
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
34,655
30,183
28,871
9,413
54,967
524
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
30,661
28,783
78,424
20,232
35,236
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Kasumi
chocomaint
Kasumi
33,489
24,117
0
2,055
25,015
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
62,844
60,202
0
3,584
43,020
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
52,830
22,342
67,524
17,108
31,518
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role