Player Matchup

Barik
Barik
Gold V
EssCarmine117
Barik
Gold V
Level 999
Champion Stats
4W - 1L
1,819 SR
Queue Stats
95W - 105L
1,431 Elo+
Solo
Saati
Saati
Silver II
KNG FAKE YT
Saati
Silver II
Level 185
Champion Stats
15W - 18L
1,624 SR
Queue Stats
190W - 189L
1,429 Elo+
Party 2
Inara
Inara
Gold I
ORβIT
Inara
Gold I
Level 747
Champion Stats
51W - 30L
1,687 SR
Queue Stats
285W - 266L
1,596 Elo+
Solo
Lex
Lex
Qualifying
pedroriberasanch
Lex
Qualifying
Level 125
Champion Stats
0W - 2L
1,609 SR
Queue Stats
29W - 37L
1,405 Elo+
Solo
Jenos
Jenos
Silver II
xXDanniiXx6517
Jenos
Silver II
Level 230
Champion Stats
11W - 32L
1,407 SR
Queue Stats
281W - 318L
1,399 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 457
1,629 SR
1,452 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 292
1,524 SR
1,490 Elo+
Makoa
Makoa
Gold V
Alastor1712
Makoa
Gold V
Level 60
Champion Stats
1W - 1L
1,542 SR
Queue Stats
24W - 23L
1,476 Elo+
Party 1
Kasumi
Kasumi
Gold III
Awynze
Kasumi
Gold III
Level 132
Champion Stats
2W - 1L
1,542 SR
Queue Stats
99W - 85L
1,517 Elo+
Solo
Tyra
Tyra
Gold II
DiegoG2202
Tyra
Gold II
Level 228
Champion Stats
3W - 1L
1,711 SR
Queue Stats
34W - 33L
1,528 Elo+
Party 1
Fernando
Fernando
Gold II
IRON696
Fernando
Gold II
Level 858
Champion Stats
1W - 4L
1,542 SR
Queue Stats
8W - 8L
1,488 Elo+
Solo
Pip
Pip
Silver II
we_PooP_so_loud
Pip
Silver II
Level 181
Champion Stats
2W - 3L
1,283 SR
Queue Stats
218W - 216L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 17 / 13
3,381
199
48,605
83,146
66,328
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

58
12 / 11 / 21
3,867
227
141,234
50,666
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Inara
ORβIT
Inara
59
13 / 13 / 15
3,603
212
87,564
116,534
23,501
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

47
20 / 12 / 17
6,334
373
98,914
70,326
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

57
6 / 10 / 34
5,892
347
40,946
40,100
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
OctaviaKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
AzaanYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
5 / 14 / 11
6,007
353
44,795
130,120
84,940
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Kasumi
Awynze
Kasumi
59
20 / 10 / 18
4,848
285
92,760
55,689
0
Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

46
21 / 11 / 19
4,992
294
124,707
56,527
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
IRON696
Fernando
59
11 / 10 / 21
4,772
281
69,024
119,685
82,037
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

43
1 / 12 / 20
4,206
247
29,486
55,242
25,301
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
10m 37s
157
Kill Participation
147
57
Kills
58
63
Deaths
57
100
Assists
89
Player
Kills
Deaths
Assists
KDA
W
5
14
11
0.75
W
Kasumi
Awynze
Kasumi
20
10
18
2.9
W
21
11
19
2.77
L
6
17
13
0.74
W
Fernando
IRON696
Fernando
11
10
21
2.15
L
12
11
21
2.05
L
Inara
ORβIT
Inara
13
13
15
1.58
L
20
12
17
2.38
W
1
12
20
0.92
L
6
10
34
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

417,263
Damage
360,772
360,772
Taken
417,263
89,829
Shielding
192,278
179,162
Healing
198,072
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,795
43,541
0
9,945
130,120
84,940
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 2

Level 2

W
Kasumi
Awynze
Kasumi
92,760
79,346
0
15,945
55,689
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
124,707
68,954
0
8,477
56,527
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
48,605
48,329
0
13,003
83,146
66,328

Level 2

Level 1

W
Fernando
IRON696
Fernando
69,024
48,776
0
8,715
119,685
82,037

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
141,234
103,025
2,229
2,991
50,666
0

Level 2

Level 1

Level 1

L
Inara
ORβIT
Inara
87,564
67,498
0
8,600
116,534
23,501

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
98,914
95,240
0
4,274
70,326
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
29,486
25,835
127,680
27,310
55,242
25,301
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
40,946
16,926
132,227
15,838
40,100
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role