Player Matchup

Mal'Damba
Mal'Damba
Qualifying
DisasterSoul
Mal'Damba
Qualifying
Level 436
Champion Stats
16W - 15L
1,618 SR
Queue Stats
432W - 398L
1,644 Elo+
Solo
Strix
Strix
Diamond II
GoPlaySmite
Strix
Diamond II
Level 94
Champion Stats
7W - 6L
1,521 SR
Queue Stats
349W - 291L
1,683 Elo+
Solo
Inara
Inara
Platinum II
NicoleIsNicole
Inara
Platinum II
Level 829
Champion Stats
26W - 21L
1,594 SR
Queue Stats
314W - 287L
1,648 Elo+
Solo
Atlas
Atlas
Gold I
Sebasthiian-
Atlas
Gold I
Level 999
Champion Stats
11W - 17L
1,535 SR
Queue Stats
662W - 643L
1,496 Elo+
Party 2
Talus
Talus
Platinum I
peopleloveTaco5
Talus
Platinum I
Level 43
Champion Stats
1W - 1L
1,352 SR
Queue Stats
48W - 33L
1,624 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 480
1,524 SR
1,619 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 273
1,771 SR
1,665 Elo+
Io
Io
Platinum II
Blænc
Io
Platinum II
Level 294
Champion Stats
0W - 2L
1,676 SR
Queue Stats
83W - 64L
1,694 Elo+
Party 1
Cassie
Cassie
Platinum I
Damax97TWO
Cassie
Platinum I
Level 446
Champion Stats
6W - 7L
1,766 SR
Queue Stats
237W - 225L
1,649 Elo+
Party 1
Torvald
Torvald
Diamond III
Homiiiciiide
Torvald
Diamond III
Level 491
Champion Stats
362W - 263L
1,765 SR
Queue Stats
1,087W - 1,036L
1,658 Elo+
Solo
Buck
Buck
Qualifying
SKf0restw0w
Buck
Qualifying
Level 21
Champion Stats
7W - 2L
1,933 SR
Queue Stats
20W - 9L
1,691 Elo+
Solo
Fernando
Fernando
Platinum IV
Sushang
Fernando
Platinum IV
Level 114
Champion Stats
9W - 8L
1,717 SR
Queue Stats
177W - 151L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
DisasterSoul
Mal'Damba
59
1 / 4 / 28
3,172
288
14,758
27,296
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

40
16 / 8 / 10
3,345
304
106,189
43,928
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 10% for 2s after entering Stealth.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
3 / 5 / 8
2,642
240
24,769
58,438
9,588
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
9 / 2 / 11
2,645
240
33,614
80,087
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

26
20 / 6 / 8
3,342
304
72,182
48,085
0
Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
VatuKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
LianYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
58
2 / 8 / 5
2,251
205
33,862
39,142
0
Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Cassie
Damax97TWO
Cassie
55
6 / 9 / 8
2,737
249
71,165
46,606
0
Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Torvald
Homiiiciiide
Torvald
58
4 / 9 / 5
2,480
225
57,862
41,261
105,827
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

19
10 / 15 / 2
2,514
229
50,409
45,154
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 5% for 4s after using Heroic Leap.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
Sushang
Fernando
57
3 / 8 / 6
2,433
221
44,536
79,349
29,047
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 2s
Objective Time
2m 47s
114
Kill Participation
51
49
Kills
25
25
Deaths
49
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Io
2
8
5
0.56
L
Cassie
Damax97TWO
Cassie
6
9
8
1.11
W
Mal'Damba
DisasterSoul
Mal'Damba
1
4
28
3.75
W
16
8
10
2.63
L
Torvald
Homiiiciiide
Torvald
4
9
5
0.72
W
3
5
8
1.4
L
10
15
2
0.73
W
9
2
11
7.25
L
Fernando
Sushang
Fernando
3
8
6
0.75
W
20
6
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,512
Damage
257,834
257,834
Taken
251,512
9,588
Shielding
134,874
160,250
Healing
95,733
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Io
33,862
31,412
47,124
21,310
39,142
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Cassie
Damax97TWO
Cassie
71,165
56,519
0
6,311
46,606
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Mal'Damba
DisasterSoul
Mal'Damba
14,758
10,212
110,767
15,319
27,296
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
106,189
105,023
0
2,205
43,928
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Torvald
Homiiiciiide
Torvald
57,862
52,947
685
3,695
41,261
105,827
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
24,769
21,131
0
5,537
58,438
9,588
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
50,409
35,573
0
10,658
45,154
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
33,614
33,614
0
16,087
80,087
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Sushang
Fernando
44,536
31,909
0
5,950
79,349
29,047
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
72,182
68,897
0
10,335
48,085
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role