Player Matchup

Zhin
Zhin
Gold II
HansMC28
Zhin
Gold II
Level 587
Champion Stats
17W - 15L
1,632 SR
Queue Stats
63W - 61L
1,501 Elo+
Solo
Ruckus
Ruckus
Qualifying
MINKY222
Ruckus
Qualifying
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,360 Elo+
Solo
Ying
Ying
Gold III
Pasta421
Ying
Gold III
Level 162
Champion Stats
1W - 2L
1,799 SR
Queue Stats
151W - 125L
1,506 Elo+
Solo
Khan
Khan
Qualifying
RverN
Khan
Qualifying
Level 396
Champion Stats
29W - 15L
1,696 SR
Queue Stats
258W - 236L
1,599 Elo+
Party 1
Sha Lin
Sha Lin
Qualifying
TioTioPendejito
Sha Lin
Qualifying
Level 124
Champion Stats
4W - 2L
1,761 SR
Queue Stats
79W - 85L
1,537 Elo+
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 265
1,678 SR
1,501 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,587 SR
1,478 Elo+
Fernando
Fernando
Gold III
GSigurd
Fernando
Gold III
Level 117
Champion Stats
4W - 8L
1,297 SR
Queue Stats
78W - 70L
1,476 Elo+
Solo
Io
Io
Qualifying
RaviRaviolli
Io
Qualifying
Level 31
Champion Stats
2W - 0L
1,573 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Saati
Saati
Qualifying
ddbbozzano
Saati
Qualifying
Level 119
Champion Stats
1W - 0L
1,642 SR
Queue Stats
10W - 10L
1,451 Elo+
Solo
Barik
Barik
Silver I
x-Sr-Bart-x
Barik
Silver I
Level 367
Champion Stats
25W - 22L
1,596 SR
Queue Stats
129W - 122L
1,501 Elo+
Solo
Koga
Koga
Gold V
Äksnesネム
Koga
Gold V
Level 81
Champion Stats
4W - 5L
1,828 SR
Queue Stats
65W - 72L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
28 / 15 / 23
5,109
269
121,990
82,699
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Ruckus
MINKY222
Ruckus
36
7 / 9 / 20
4,187
220
91,290
94,546
50,635
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Ying
41
7 / 4 / 45
6,629
349
21,252
39,221
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
RverN
Khan
59
18 / 8 / 17
5,267
277
112,486
183,886
46,660
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

44
16 / 15 / 18
4,268
225
109,824
65,961
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
TorvaldViktor
Team 1 Score

3

VS

Team 2 Score

4

Bans
InaraSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GSigurd
Fernando
57
11 / 9 / 19
5,517
290
91,633
157,887
198,876
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

11
3 / 16 / 18
5,147
271
54,801
60,016
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Saati
53
7 / 18 / 18
4,153
219
99,484
66,403
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
8 / 15 / 18
5,333
281
93,979
102,803
103,634
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

39
22 / 18 / 10
5,594
294
126,416
69,733
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 49s
Objective Time
15m 2s
199
Kill Participation
134
76
Kills
51
51
Deaths
76
123
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fernando
GSigurd
Fernando
11
9
19
2.28
L
Zhin
28
15
23
2.63
L
Ruckus
MINKY222
Ruckus
7
9
20
1.89
L
Ying
7
4
45
7.38
W
3
16
18
0.75
L
Khan
RverN
Khan
18
8
17
3.31
L
16
15
18
1.67
W
Saati
7
18
18
0.89
W
8
15
18
1.13
W
22
18
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

456,842
Damage
466,313
466,313
Taken
456,842
97,295
Shielding
302,510
303,960
Healing
203,144
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
GSigurd
Fernando
91,633
62,092
0
13,811
157,887
198,876
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
121,990
91,078
0
4,548
82,699
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
MINKY222
Ruckus
91,290
56,641
0
12,094
94,546
50,635
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
21,252
21,252
225,331
28,153
39,221
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
54,801
46,657
138,747
22,836
60,016
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Khan
RverN
Khan
112,486
101,967
11,169
20,358
183,886
46,660
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
109,824
95,615
0
2,307
65,961
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

W
Saati
99,484
72,968
0
6,513
66,403
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
93,979
93,979
0
6,784
102,803
103,634
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
126,416
114,218
2,370
12,083
69,733
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role