Player Matchup

Fernando
Fernando
Diamond III
Atléticco
Fernando
Diamond III
Level 999
Champion Stats
31W - 19L
1,818 SR
Queue Stats
439W - 407L
1,681 Elo+
Solo
Makoa
Makoa
Platinum I
Laabsta
Makoa
Platinum I
Level 83
Champion Stats
0W - 1L
1,484 SR
Queue Stats
10W - 11L
1,650 Elo+
Party 3
Seris
Seris
Qualifying
Lemón
Seris
Qualifying
Level 71
Champion Stats
1W - 2L
1,611 SR
Queue Stats
3W - 6L
1,715 Elo+
Solo
Grover
Grover
Platinum I
dayzicle
Grover
Platinum I
Level 227
Champion Stats
8W - 7L
1,609 SR
Queue Stats
21W - 34L
1,594 Elo+
Party 3
Bomb King
Bomb King
Qualifying
iHuffPropane
Bomb King
Qualifying
Level 591
Champion Stats
13W - 6L
1,667 SR
Queue Stats
152W - 95L
1,651 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 394
1,638 SR
1,658 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 343
1,672 SR
1,636 Elo+
Barik
Barik
Platinum II
CypresLyrique54
Barik
Platinum II
Level 162
Champion Stats
2W - 6L
1,306 SR
Queue Stats
126W - 102L
1,601 Elo+
Party 1
Lex
Lex
Diamond II
GoPlaySmite
Lex
Diamond II
Level 95
Champion Stats
15W - 15L
1,634 SR
Queue Stats
349W - 291L
1,680 Elo+
Solo
Octavia
Octavia
Qualifying
JåvıerMıléı
Octavia
Qualifying
Level 77
Champion Stats
9W - 9L
1,708 SR
Queue Stats
141W - 111L
1,662 Elo+
Party 2
Rei
Rei
Platinum IV
KLo_Glow
Rei
Platinum IV
Level 999
Champion Stats
14W - 5L
1,711 SR
Queue Stats
299W - 278L
1,620 Elo+
Party 2
Khan
Khan
Platinum II
Wipe Squads
Khan
Platinum II
Level 384
Champion Stats
7W - 2L
1,999 SR
Queue Stats
105W - 88L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Atléticco
Fernando
59
2 / 5 / 4
1,737
217
28,302
62,458
83,071
Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Makoa
Laabsta
Makoa
49
3 / 7 / 4
1,681
210
25,320
85,073
33,018
Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Sea Legs

Sea Legs

Dredge Anchor

Heal for 600 after hitting an enemy with Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Seris
Lemón
Seris
25
0 / 6 / 7
1,544
193
13,695
18,913
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Grover
dayzicle
Grover
59
1 / 7 / 6
1,680
210
29,849
34,828
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
iHuffPropane
Bomb King
52
5 / 8 / 3
1,981
248
59,158
40,206
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Bans
DredgeTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
AshYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
0 / 1 / 12
2,316
290
30,979
30,796
43,760
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

40
20 / 5 / 9
3,623
453
93,416
27,375
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

40
7 / 2 / 11
2,650
331
74,536
29,018
0
Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
2 / 2 / 12
2,605
326
5,786
13,323
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

58
4 / 1 / 12
2,371
296
36,761
55,812
14,800
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

34s
Objective Time
5m 13s
35
Kill Participation
89
11
Kills
33
33
Deaths
11
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fernando
Atléticco
Fernando
2
5
4
0.8
W
0
1
12
6
W
20
5
9
4.9
W
7
2
11
6.25
W
2
2
12
4
L
Makoa
Laabsta
Makoa
3
7
4
0.71
L
Seris
Lemón
Seris
0
6
7
0.58
W
4
1
12
10
L
Grover
dayzicle
Grover
1
7
6
0.57
L
Bomb King
iHuffPropane
Bomb King
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,324
Damage
241,478
241,478
Taken
156,324
116,089
Shielding
58,560
126,695
Healing
123,781
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Atléticco
Fernando
28,302
10,823
0
2,581
62,458
83,071
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
30,979
30,979
0
2,236
30,796
43,760
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
93,416
87,985
0
4,975
27,375
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
74,536
68,421
0
926
29,018
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
5,786
4,436
85,779
7,426
13,323
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Makoa
Laabsta
Makoa
25,320
23,520
0
3,565
85,073
33,018
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
Lemón
Seris
13,695
12,348
53,271
1,971
18,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
36,761
35,401
4,421
18,018
55,812
14,800
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
dayzicle
Grover
29,849
23,474
50,754
13,284
34,828
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
iHuffPropane
Bomb King
59,158
48,027
0
1,269
40,206
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role