Player Matchup

Atlas
Atlas
Gold IV
FireMegaLucina
Atlas
Gold IV
Level 445
Champion Stats
8W - 3L
1,889 SR
Queue Stats
50W - 39L
1,615 Elo+
Party 2
Imani
Imani
Gold II
RASHOGEN
Imani
Gold II
Level 497
Champion Stats
13W - 16L
1,587 SR
Queue Stats
228W - 219L
1,540 Elo+
Party 2
Torvald
Torvald
Diamond V
ShadowSlicerX
Torvald
Diamond V
Level 686
Champion Stats
4W - 9L
1,558 SR
Queue Stats
283W - 263L
1,663 Elo+
Solo
Koga
Koga
Platinum V
chommy1000
Koga
Platinum V
Level 340
Champion Stats
15W - 4L
1,631 SR
Queue Stats
43W - 28L
1,597 Elo+
Solo
Ying
Ying
Platinum V
startingōver
Ying
Platinum V
Level 77
Champion Stats
8W - 3L
1,759 SR
Queue Stats
234W - 221L
1,516 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 409
1,685 SR
1,586 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 193
1,675 SR
1,571 Elo+
Fernando
Fernando
Platinum III
KorolMineta69
Fernando
Platinum III
Level 184
Champion Stats
21W - 21L
1,682 SR
Queue Stats
638W - 619L
1,618 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold I
PrincessaKyni69
Mal'Damba
Gold I
Level 153
Champion Stats
6W - 10L
1,585 SR
Queue Stats
292W - 263L
1,556 Elo+
Party 1
Willo
Willo
Gold I
mlotd0
Willo
Gold I
Level 148
Champion Stats
0W - 3L
1,415 SR
Queue Stats
178W - 155L
1,591 Elo+
Party 1
Vora
Vora
Platinum IV
pszcz0la
Vora
Platinum IV
Level 133
Champion Stats
0W - 1L
2,005 SR
Queue Stats
1W - 2L
1,530 Elo+
Solo
Ash
Ash
Gold II
خwخLخVeMyMخther
Ash
Gold II
Level 349
Champion Stats
24W - 19L
1,691 SR
Queue Stats
308W - 267L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 2 / 21
3,233
359
58,041
82,384
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Imani
RASHOGEN
Imani
57
14 / 3 / 12
3,002
334
84,310
24,423
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Torvald
59
9 / 0 / 27
2,977
331
56,289
5,264
73,468
Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

58
17 / 5 / 16
3,224
358
83,640
37,030
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

40
6 / 3 / 22
3,079
342
27,220
23,392
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
Bomb KingLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
EvieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KorolMineta69
Fernando
55
4 / 10 / 1
2,883
320
29,472
116,316
165,821
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
PrincessaKyni69
Mal'Damba
51
1 / 4 / 8
2,354
262
32,022
22,045
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Willo
mlotd0
Willo
57
2 / 11 / 5
1,820
202
44,262
40,417
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Vora
55
2 / 14 / 3
1,774
197
29,649
36,179
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

58
4 / 11 / 2
2,099
233
37,088
94,543
37,263
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 15s
Objective Time
3m 41s
148
Kill Participation
32
50
Kills
13
13
Deaths
50
98
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
21
7.25
L
Fernando
KorolMineta69
Fernando
4
10
1
0.45
L
Mal'Damba
PrincessaKyni69
Mal'Damba
1
4
8
1.25
W
Imani
RASHOGEN
Imani
14
3
12
6.67
W
Torvald
9
0
27
22.5
W
17
5
16
5
L
Willo
mlotd0
Willo
2
11
5
0.41
L
Vora
2
14
3
0.25
W
6
3
22
5.67
L
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,500
Damage
172,493
172,493
Taken
309,500
73,468
Shielding
203,084
117,821
Healing
131,299
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
58,041
58,041
0
3,659
82,384
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
KorolMineta69
Fernando
29,472
19,767
0
1,303
116,316
165,821
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Mal'Damba
PrincessaKyni69
Mal'Damba
32,022
7,327
113,139
10,126
22,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Imani
RASHOGEN
Imani
84,310
62,562
0
206
24,423
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Torvald
56,289
40,519
6,571
105
5,264
73,468
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
83,640
67,026
0
909
37,030
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Willo
mlotd0
Willo
44,262
37,674
0
147
40,417
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
29,649
22,145
0
3,970
36,179
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
27,220
27,220
90,728
15,643
23,392
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
37,088
35,688
0
2,614
94,543
37,263
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role