Player Matchup

Fernando
Fernando
Deejay_Mike
Fernando
Level 107
Champion Stats
4W - 9L
1,426 SR
Queue Stats
219W - 215L
1,607 Elo+
Party 2
Willo
Willo
Horret
Willo
Level 128
Champion Stats
21W - 11L
1,742 SR
Queue Stats
414W - 416L
1,584 Elo+
Solo
Furia
Furia
RacistRonald
Furia
Level 148
Champion Stats
4W - 7L
1,612 SR
Queue Stats
182W - 148L
1,680 Elo+
Party 2
Imani
Imani
hehop shorti
Imani
Level 902
Champion Stats
14W - 10L
1,643 SR
Queue Stats
433W - 434L
1,552 Elo+
Solo
Lian
Lian
purplehorse
Lian
Level 47
Champion Stats
0W - 2L
1,564 SR
Queue Stats
56W - 50L
1,617 Elo+
Solo
Team Averages
Level 266
1,598 SR
1,608 Elo+

VS

Team Averages
Level 317
1,615 SR
1,630 Elo+
Tiberius
Tiberius
Veolizer
Tiberius
Level 585
Champion Stats
807W - 857L
1,574 SR
Queue Stats
1,790W - 1,808L
1,646 Elo+
Solo
Fernando
Fernando
Viosnek
Fernando
Level 369
Champion Stats
61W - 52L
1,577 SR
Queue Stats
1,117W - 1,109L
1,614 Elo+
Party 1
Seris
Seris
ZeroAssault1
Seris
Level 179
Champion Stats
46W - 45L
1,617 SR
Queue Stats
619W - 596L
1,678 Elo+
Solo
Pip
Pip
bittersweeettt
Pip
Level 380
Champion Stats
34W - 38L
1,565 SR
Queue Stats
1,103W - 1,107L
1,610 Elo+
Party 1
Nyx
Nyx
g3n3ralk3n0b1xD
Nyx
Level 73
Champion Stats
40W - 21L
1,744 SR
Queue Stats
148W - 146L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Deejay_Mike
Fernando
47
1 / 8 / 5
2,308
231
60,752
89,391
74,990
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Willo
Horret
Willo
59
6 / 5 / 4
2,227
223
70,810
29,191
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
1 / 6 / 6
2,023
202
37,202
36,753
5,933
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
3 / 6 / 3
1,628
163
44,447
24,379
700
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

35
2 / 9 / 5
1,926
193
67,342
38,540
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Veolizer
Tiberius
56
13 / 6 / 4
3,167
317
77,178
46,613
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Fernando
Viosnek
Fernando
58
9 / 1 / 13
3,619
362
49,515
121,314
120,014
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

49
4 / 1 / 16
3,190
319
17,404
17,022
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

55
3 / 2 / 15
3,576
358
21,158
30,935
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

17
5 / 3 / 13
3,361
336
52,999
64,669
48,813
Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 11s
Objective Time
8m 33s
36
Kill Participation
95
13
Kills
34
34
Deaths
13
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fernando
Deejay_Mike
Fernando
1
8
5
0.44
L
Willo
Horret
Willo
6
5
4
1.6
L
1
6
6
0.67
W
Tiberius
Veolizer
Tiberius
13
6
4
2.5
W
Fernando
Viosnek
Fernando
9
1
13
15.5
W
4
1
16
12
W
3
2
15
5.25
W
5
3
13
3.83
L
3
6
3
0.75
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,553
Damage
218,254
218,254
Taken
280,553
81,623
Shielding
168,827
122,926
Healing
273,451
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Deejay_Mike
Fernando
60,752
29,378
0
7,864
89,391
74,990
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Willo
Horret
Willo
70,810
64,117
0
7,036
29,191
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
37,202
30,370
80,468
20,815
36,753
5,933
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
Veolizer
Tiberius
77,178
42,718
0
6,429
46,613
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
Viosnek
Fernando
49,515
22,167
0
0
121,314
120,014
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,404
13,244
107,073
9,510
17,022
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
21,158
19,068
136,544
11,276
30,935
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
52,999
30,589
0
2,619
64,669
48,813
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

L
44,447
24,865
0
1,873
24,379
700

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
67,342
65,167
0
4,870
38,540
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role