Player Matchup

Inara
Inara
Gold V
Brunberg
Inara
Gold V
Level 126
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,693 Elo+
Party 1
Grover
Grover
Platinum II
Galaxyov
Grover
Platinum II
Level 528
Champion Stats
44W - 35L
1,719 SR
Queue Stats
435W - 389L
1,607 Elo+
Party 1
Androxus
Androxus
Platinum III
OPH1S
Androxus
Platinum III
Level 999
Champion Stats
8W - 7L
1,731 SR
Queue Stats
180W - 173L
1,543 Elo+
Party 1
Khan
Khan
Gold V
TheYogurtMale
Khan
Gold V
Level 422
Champion Stats
2W - 2L
1,492 SR
Queue Stats
12W - 15L
1,442 Elo+
Party 1
Cassie
Cassie
Platinum II
Разрежу
Cassie
Platinum II
Level 96
Champion Stats
40W - 37L
1,626 SR
Queue Stats
365W - 342L
1,552 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 434
1,614 SR
1,568 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 459
1,660 SR
1,570 Elo+
Skye
Skye
Platinum II
FreshMak
Skye
Platinum II
Level 57
Champion Stats
4W - 2L
1,780 SR
Queue Stats
21W - 18L
1,608 Elo+
Party 2
Octavia
Octavia
Diamond III
JokerFire
Octavia
Diamond III
Level 286
Champion Stats
4W - 2L
1,830 SR
Queue Stats
894W - 874L
1,645 Elo+
Solo
Barik
Barik
Gold IV
TaBlitaWoman09
Barik
Gold IV
Level 668
Champion Stats
18W - 16L
1,591 SR
Queue Stats
291W - 282L
1,492 Elo+
Party 2
Rei
Rei
Platinum III
Vantimmytim
Rei
Platinum III
Level 383
Champion Stats
1W - 2L
1,500 SR
Queue Stats
214W - 197L
1,569 Elo+
Solo
Fernando
Fernando
Gold I
VoltanoCO
Fernando
Gold I
Level 903
Champion Stats
23W - 24L
1,600 SR
Queue Stats
426W - 409L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Brunberg
Inara
59
4 / 8 / 8
2,838
218
62,770
110,355
28,637
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grover
Galaxyov
Grover
59
4 / 6 / 19
3,309
255
49,101
48,881
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
OPH1S
Androxus
59
15 / 6 / 5
2,415
186
51,243
40,774
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

57
2 / 6 / 12
2,576
198
66,495
126,032
36,252
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

45
7 / 6 / 11
2,471
190
86,055
47,515
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
TorvaldVatu
Team 1 Score

2

VS

Team 2 Score

4

Bans
LianMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
31
13 / 8 / 5
3,778
291
92,740
45,729
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Octavia
JokerFire
Octavia
58
5 / 10 / 10
3,458
266
81,260
59,842
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
5 / 4 / 9
4,135
318
64,726
73,455
76,186
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

56
3 / 5 / 11
3,886
299
25,852
38,595
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
VoltanoCO
Fernando
56
6 / 5 / 13
3,807
293
108,979
98,043
74,926
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
11m 14s
87
Kill Participation
80
32
Kills
32
32
Deaths
32
55
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Inara
Brunberg
Inara
4
8
8
1
W
Skye
13
8
5
1.94
L
Grover
Galaxyov
Grover
4
6
19
2.25
W
Octavia
JokerFire
Octavia
5
10
10
1
L
Androxus
OPH1S
Androxus
15
6
5
2.92
W
5
4
9
2.38
L
2
6
12
1.33
W
3
5
11
1.7
W
Fernando
VoltanoCO
Fernando
6
5
13
2.5
L
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,664
Damage
373,557
373,557
Taken
315,664
64,889
Shielding
151,112
248,113
Healing
223,477
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Brunberg
Inara
62,770
51,662
0
4,180
110,355
28,637

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Skye
92,740
51,741
0
17,257
45,729
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
Galaxyov
Grover
49,101
38,950
173,958
33,201
48,881
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
JokerFire
Octavia
81,260
79,460
459
10,184
59,842
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Androxus
OPH1S
Androxus
51,243
47,104
0
5,554
40,774
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
64,726
64,726
0
12,879
73,455
76,186
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
66,495
64,007
7,302
19,467
126,032
36,252

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
25,852
25,632
152,843
26,005
38,595
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
VoltanoCO
Fernando
108,979
58,137
0
3,850
98,043
74,926

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
86,055
65,904
0
4,451
47,515
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role