Player Matchup

Lian
Lian
Dömi
Lian
Level 854
Champion Stats
36W - 22L
1,744 SR
Queue Stats
230W - 202L
1,636 Elo+
Solo
Fernando
Fernando
Sayrfang
Fernando
Level 86
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,660 Elo+
Party 1
Grover
Grover
Tamoko22
Grover
Level 78
Champion Stats
4W - 5L
1,408 SR
Queue Stats
205W - 219L
1,623 Elo+
Solo
Drogoz
Drogoz
Voroge
Drogoz
Level 268
Champion Stats
5W - 1L
1,975 SR
Queue Stats
30W - 25L
1,562 Elo+
Party 1
Maeve
Maeve
iplayverygoodpt
Maeve
Level 216
Champion Stats
65W - 28L
1,746 SR
Queue Stats
101W - 69L
1,644 Elo+
Solo
Team Averages
Level 300
1,675 SR
1,625 Elo+

VS

Team Averages
Level 729
1,568 SR
1,622 Elo+
Kasumi
Kasumi
FilippoITA
Kasumi
Level 673
Champion Stats
41W - 30L
1,682 SR
Queue Stats
538W - 509L
1,624 Elo+
Solo
Atlas
Atlas
Lampicek
Atlas
Level 977
Champion Stats
1W - 4L
1,486 SR
Queue Stats
328W - 287L
1,601 Elo+
Solo
Lex
Lex
Reidotero
Lex
Level 933
Champion Stats
44W - 34L
1,663 SR
Queue Stats
464W - 425L
1,627 Elo+
Solo
Jenos
Jenos
fr0wed
Jenos
Level 61
Champion Stats
0W - 2L
1,500 SR
Queue Stats
46W - 39L
1,580 Elo+
Solo
Octavia
Octavia
vorosv
Octavia
Level 999
Champion Stats
107W - 159L
1,510 SR
Queue Stats
784W - 786L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Dömi
Lian
58
10 / 1 / 12
2,535
362
67,067
16,743
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
Sayrfang
Fernando
50
3 / 2 / 3
2,829
404
14,348
35,487
20,028
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
Tamoko22
Grover
50
0 / 1 / 19
2,289
327
12,845
22,475
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Drogoz
Voroge
Drogoz
54
6 / 5 / 6
2,004
286
32,322
17,846
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Hyper Boost

Hyper Boost

Salvo

Restore 4% of your Booster fuel each time Salvo hits an enemy.

Level 1

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Propel

Propel

Thrust

Restore 50% of your maximum Booster fuel after using Thrust.

Level 5

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

53
10 / 1 / 8
2,337
334
39,605
24,939
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
FilippoITA
Kasumi
59
5 / 8 / 1
1,513
216
32,401
31,264
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Atlas
Lampicek
Atlas
57
1 / 5 / 3
1,253
179
29,432
56,887
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

55
2 / 6 / 1
1,483
212
20,071
28,018
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Jenos
fr0wed
Jenos
54
0 / 4 / 7
1,419
203
14,969
21,781
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
vorosv
Octavia
50
2 / 6 / 2
1,209
173
20,617
28,237
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Clean Shots

Clean Shots

Reduce your weapon recoil by 100% while using Commanding Leap.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 42s
Objective Time
26s
77
Kill Participation
24
29
Kills
10
10
Deaths
29
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lian
Dömi
Lian
10
1
12
16
L
Kasumi
FilippoITA
Kasumi
5
8
1
0.69
L
Atlas
Lampicek
Atlas
1
5
3
0.5
L
2
6
1
0.42
W
Fernando
Sayrfang
Fernando
3
2
3
2.25
W
Grover
Tamoko22
Grover
0
1
19
9.5
W
Drogoz
Voroge
Drogoz
6
5
6
1.8
L
Jenos
fr0wed
Jenos
0
4
7
0.88
W
10
1
8
14
L
Octavia
vorosv
Octavia
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,187
Damage
117,490
117,490
Taken
166,187
20,028
Shielding
0
85,843
Healing
69,542
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
Dömi
Lian
67,067
65,467
0
1,572
16,743
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
FilippoITA
Kasumi
32,401
21,112
0
2,916
31,264
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
Lampicek
Atlas
29,432
29,432
0
4,370
56,887
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,071
20,071
0
3,637
28,018
0

Level 1

W
Fernando
Sayrfang
Fernando
14,348
9,585
0
4,440
35,487
20,028

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
Tamoko22
Grover
12,845
10,338
50,843
21,013
22,475
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Drogoz
Voroge
Drogoz
32,322
32,322
0
426
17,846
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
fr0wed
Jenos
14,969
11,659
41,203
12,984
21,781
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
39,605
36,904
1,073
6,476
24,939
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
vorosv
Octavia
20,617
19,767
0
4,432
28,237
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role